How to... Get everyone against you...

How to get everyone against you, without even being wanted (Even better: being Allied), and just by following missions from a single station:

- Pick a mission to kill some Authority vessels in another system (of a different faction)
- Become wanted in that system. Come back to your original system, get the money for the job

- Pick another mission, to kill Pirates in your original system
- Go to a Nav Beacon.
- Enjoy

:)

So, what happens? First, I'm Allied with that system. This doesn't change the story, but clarifies a little bit.

At the Nav Beacon, start shooting Wanted guys to complete your "Kill pirates" mission. Since you don't know which ships will validate your mission, try killing a Wanted ally (Most likely a traitor anyway). And.. That's it:

- Security Ships attack you: they are allied with that Wanted guy
- Pirates attack you: that's what they do
- Bounty hunters attack you: Because their K-Warrant Scanner told them about the bounty in that other system
- Allied Bounty hunters attack you: For the same reason; money first!
- Traders attack you: Because who knows why they have a K-Warrant Scanner too

Kill everyone (Except the Security Ships), go back to your allied station, cash the bounties

And you're still not wanted. But everyone hates you :p (Well, they might, if they were not just NPCs).

Funny thing about allies: If you become Wanted in their Ennemy system, because you completed a Mission on their account; they will try to kill you to get that bounty (Provided they have a K-Scanner).

I like the complex policital system, with Major factions and Independent minor factions, where completing a mission for a Federation faction will decrease your reputation for another Federation faction; but in that case it seems a little bit random :) and you never really know who you are fighting or why
 
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