How to Implement Pack Hunting without any major AI changes

Hello Frontier!

Here is my idea regarding how to easily implement pack hunting.

Step 1: Have one carnivore engage in the normal fight/stand-off with the selected prey.

Step 2: Meanwhile, another pack member (or members if possible) sneaks up and performs an ambush instakill from behind.

Both of these mechanics are already in the game. The devs would just have to merge the two into one hunting maneuver. The only new animation I imagine being required would be an ambush kill on an animal that is already in combat-stance.

The maneuver would also be consistent with the raptor hunting style shown in JP1, and would also give the Dilo another opportunity to use it’s spit.

Also, I just wanted to say, great job! I love the game. Hope the devs see this idea!
 
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