A few more ideas:
-REMOVE THE MONETARY REWARDS!
Seriously, link rewards directly to your actions as a monetary reward depending on action and their importance AND the status of the faction.
-Pay CASH for our services
If we got rewarded properly for our actions we would do the work needed for a faction instead of simply grinding point to reach a rank.
Instead add 1000 credits per point multiplied by RANK.
So a rank 5 would earn 150K per killed faction agent while a rank 1 would gain 30K making it a profitable job.
-Change rewards depending on faction STATUS
-Factions in turmoil pay +100% for fortification deliveries AND +1% for each Lightyear delivered. So a system 200 LY from the main system gives 300% faction points AND monetary reward with the above idea added.
-Factions in turmoil pay only 50% of ALL OTHER ACTIONS OUTSIDE FORTIFICATION - Because why should we care otherwise.
Defensive Factions
Can we please stop being Jihadistic fundamentalists that wants to kill all nonbelievers outside our factions and get a higher or equal reward for DEFENDING our systems.
EMERGENT gameplay - not FORCED gameplay
Dear FD, stop giving uss higher rewards for murder of people in other star nations and factions to FORCE gameplay and instead make a system that allows for player creating EMERGENT gameplay.
- - - Updated - - -
Oh, and another one.
How about giving meaningful rewards per rank and add a LOT of ranks and remove decay.
-100+ ranks
-Each rank gives 1% bonus to whatever faction bonuses your faction gets.
-Each week belonging to a faction gives you a 1% bonus to all mission rewards started within owned systems.
-Each rank costs TWICE the merits to reach of the last one (so the GRIND is there but there is no hurry anymore)
1000
2000
4000
8000
16000
32000
64000
etc...
REMOVE FACTION GUNS
Really, a whole galaxy and NO-ONE has managed to copy, improve, accidentally create or steal the design from 10 factions when it comes to GUNS? Really, and YET they are handed out like candy to each mindless murderer after 4 weeks?
Just put them as a minor faction tweaked weapon that is more expensive than their regular couterpart.