The sense of achievement you get from exploration in the game is great. I can't think of any other game where you have the equivalent of the distant world expedition.
However travel time are a big downer when you are just getting from point A to point B without doing anything. You first trip to Colonia is an adventure, but your 5th run just feel like a grind.
So how about introducing something like this :
Precision frame shift computer : Optional internal component that double the jump range IF you already have a detailed scan of the target system.
So basicly the first time you go somewhere you go at the current speed, but if you take the time to fully scan the system your next run goes a lot faster. You don't ruin the exploration of new area but greater reduce the grind for where you already explored.
I don't know if this has been suggested before but at first glance it look to me like best of both world.
However travel time are a big downer when you are just getting from point A to point B without doing anything. You first trip to Colonia is an adventure, but your 5th run just feel like a grind.
So how about introducing something like this :
Precision frame shift computer : Optional internal component that double the jump range IF you already have a detailed scan of the target system.
So basicly the first time you go somewhere you go at the current speed, but if you take the time to fully scan the system your next run goes a lot faster. You don't ruin the exploration of new area but greater reduce the grind for where you already explored.
I don't know if this has been suggested before but at first glance it look to me like best of both world.