well, this sort of things happened all the time in this game so far.
in beta people logged in and out to refresh the USS without needing to supercruise out and waited until gold canisters showed up or other valuable stuff, then people used it to mine the same asteroid over and over (and doing that with a 75% platinum asteroid is WAY more profitable than this...).
in the early states of the missions those things were doable even without loggin out and in, you could just repeat the missions over and over for 5 minutes (imagine a ship full of gold and people waiting for those nice "get me gold" missions...).
this happened earlier and was fixed step by step. same is going to happen here, so no need to overreact like some do.
in the end this really is a minor exploit with little profit compared to other stuff that happened and will happen.
no one is going to grind an anaconda with this method (just saying cause that seems to be the concern of most people carrying pitches and forkes around the forum these days...)
on the other hand that might explain why no one is complaining about a mission board that most of the time gives out missions that doesn`t suit their play style and are mostly worthless if you have advanced somewhat in game.... they simply refresh their board then...
so would this be an exploit if i as a trader would refresh the board over and over until i got enough transport missions to fill up my ships cargo hold before leaving the port for my delivery run?
cause the game simply fails in delivering transport missions that suit ships bigger than the lakon 6.
so is exploiting a system, that is flawed in the first place (no scaling missions, but costs scale with ships size) still an exploit, or is it a way to make it playable (trade mission gameplay for big ships)?
in beta people logged in and out to refresh the USS without needing to supercruise out and waited until gold canisters showed up or other valuable stuff, then people used it to mine the same asteroid over and over (and doing that with a 75% platinum asteroid is WAY more profitable than this...).
in the early states of the missions those things were doable even without loggin out and in, you could just repeat the missions over and over for 5 minutes (imagine a ship full of gold and people waiting for those nice "get me gold" missions...).
this happened earlier and was fixed step by step. same is going to happen here, so no need to overreact like some do.
in the end this really is a minor exploit with little profit compared to other stuff that happened and will happen.
no one is going to grind an anaconda with this method (just saying cause that seems to be the concern of most people carrying pitches and forkes around the forum these days...)
on the other hand that might explain why no one is complaining about a mission board that most of the time gives out missions that doesn`t suit their play style and are mostly worthless if you have advanced somewhat in game.... they simply refresh their board then...
so would this be an exploit if i as a trader would refresh the board over and over until i got enough transport missions to fill up my ships cargo hold before leaving the port for my delivery run?
cause the game simply fails in delivering transport missions that suit ships bigger than the lakon 6.
so is exploiting a system, that is flawed in the first place (no scaling missions, but costs scale with ships size) still an exploit, or is it a way to make it playable (trade mission gameplay for big ships)?