Newcomer / Intro How to pick up materials from a spaceship.

So I hop out of cruise and look there are some maaterials. How do I collect them?

Also, what scanner-type determine the range of which I detect signal-sources for materials in space?
 
there is no special scanner for materials in supercriuse. Just hop in a signal source, pop up your, left handed, contacts-tab and see whats out there. If its fine, lower your cargoscoop and scoop the materials with a speed <40m/s. If your lazy, get some collector limpets doing the hard work (scooping) for you. Simple as that. ;)

Edit:

Another tip. If your looking out for something special, get to "Inara", search the material you want to obtain and the site will give you tips in wich USS you have the highest chance to get, what your looking for.
 
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there is no special scanner for materials in supercriuse. Just hop in a signal source, pop up your, left handed, contacts-tab and see whats out there. If its fine, lower your cargoscoop and scoop the materials with a speed <40m/s. If your lazy, get some collector limpets doing the hard work (scooping) for you. Simple as that. ;)

Edit:

Another tip. If your looking out for something special, get to "Inara", search the material you want to obtain and the site will give you tips in wich USS you have the highest chance to get, what your looking for.


Super. Just to be clear tho, I'm not talking about goods that take up cargo-space, but materials that doesen't take up cargo-space and is used for engeneering. Is that what you're talking about here?

Also, can limpets be recalled, or are they used up when employed no matter what?
 
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yeah..absolutely. at the contacts tab you will see either a "material"-prefix or a "canister"-prefix. So if its a material, then your good to go even without a cargorack.
 
Be aware though that materials do have their own capacity limits (even though they do not take up cargo space). This is why, when you target a 'Materials' item you will see (in the little info window left of the sensor disk) something like "Shielding sensors 15/200" (I do not know what the upper capacity is for Shielding Sensors!). The first number related to how much you already have, second shows how many you can have.

If you already know this ignore me!
 
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Shielding sensors max 200 ;)

@OP - I never use limpets to pick up materials - it is easy to just deploy cargo scoop, target summat and manoeuvre over to scoop it - remember to use the target box to align for scooping, not the view in the canopy.
 
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rootsrat

Volunteer Moderator
Also, can limpets be recalled, or are they used up when employed no matter what?

No.

If you have a scoopable target selected, a limpet will collect it and then self-destruct.

If you don't have a scoopable target selected, a limpet will collect all that it can in it's range, and then return and stay by the ship until it's expired (it will automatically collect anything that's in range when it's active).

You can synthesise limpets in right panel or buy them at a station.

All limpets are the same, the type of Limpet Controller module determines what a fired limpet will do (repair, refuel, collect cargo, hack someone's cargo hatch etc.)
 
The higher the Rating of controller the longer the limpet will last. IIRC an A Rated controller results in limpets that last 600 seconds (assuming it doesn't crash into something first!).
 
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Shielding sensors max 200 ;)

@OP - I never use limpets to pick up materials - it is easy to just deploy cargo scoop, target summat and manoeuvre over to scoop it - remember to use the target box to align for scooping, not the view in the canopy.

I have to say using the scoop taakes forever..
 
You'll get used to it. The first couple of times I hardly could resist, throwing my joystick out the window. Now it's perfectly fine, with practice. Full throttle till I'm near and then hit the brakes ;)

My next challenge will be "FAOff-scooping" :)
 
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