To be clear ... I only want to put someone on ignore if they play in a very specific game-spoiling (for me) style. By which I mean unprovoked, no-gain, no-warning attacks-on-sight using overwhelming weaponry. I'll try to avoid the g word.
I have no issue with PVP per se but this type of behaviour is just not fun and genarally impossible to defend against. There is no fair fight possible here.
If a player decides to make an unprovoked attack loaded up with cannons your shields (and most likely hull) will be down to virtually nothing before you have any chance to respond. Not a chance in hell of winning (or even starting) a dogfight against them in that state. So first strike basically wins. Where's the fun in that?
So, having encountered such a bad sport player once, I'd rather not have to deal with them again. But therein lies the rub. There is simply no time to go through the comms menu to find the ignore option before you are blown to bits and facing the screen-of-death which tells you who is responsible but leaves no option (that I can see) to add them to your ignore list.
Have I missed something or is this just an oversight that will be fixed?
While I'm on the subject... any idea why the ignore list doesn't seem to be absolute? i.e. I hear there is still a chance of encountering an ignored player. Given that there is a choice of playing completely solo online (effectively an 'ignore all'), would it be difficult in some way to have absolutely zero chance of being placed into the same instance as player you have ignored... at absolute worst that could mean solo online (unlikely)?
I have no issue with PVP per se but this type of behaviour is just not fun and genarally impossible to defend against. There is no fair fight possible here.
If a player decides to make an unprovoked attack loaded up with cannons your shields (and most likely hull) will be down to virtually nothing before you have any chance to respond. Not a chance in hell of winning (or even starting) a dogfight against them in that state. So first strike basically wins. Where's the fun in that?
So, having encountered such a bad sport player once, I'd rather not have to deal with them again. But therein lies the rub. There is simply no time to go through the comms menu to find the ignore option before you are blown to bits and facing the screen-of-death which tells you who is responsible but leaves no option (that I can see) to add them to your ignore list.
Have I missed something or is this just an oversight that will be fixed?
While I'm on the subject... any idea why the ignore list doesn't seem to be absolute? i.e. I hear there is still a chance of encountering an ignored player. Given that there is a choice of playing completely solo online (effectively an 'ignore all'), would it be difficult in some way to have absolutely zero chance of being placed into the same instance as player you have ignored... at absolute worst that could mean solo online (unlikely)?