How to reliably see election progress

I'm doing data courier missions for sensitive poll data and political prisoner rescue missions supporting an NPC defending faction in an election. Inara says yesterday was a draw despite my efforts - but hardly any players come to the system. How can I reliably see what progress is really happening in the election? Not sure Inara is up to date quick enough or at all.
 
I always check the station news after each tick, for 7 day events like elections and wars/civil wars.
It's been a while since I did one of these, but I think it says something like.... 'X faction wining 3 out of 7 days'.
Like you say, Inara can take a while to update.
 
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Check the squadron alignment page... but if unaligned, only reliable way is to check in system. This is also what inara relies upon for its updates, using <insert your flavour of quasi-spyware here>, so inara will always be out of date regardless.

You are checking the faction details in the status panel when in system though, where gives the sliders for victory/ defeat right? Genuine question, since I've had several people who didn't realise it existed.
 
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GALNET news in the station says the faction I'm supporting dominated election for 1 day.
I think myself and a friend can take credit for that. No statistics though.
 
GALNET news in the station says the faction I'm supporting dominated election for 1 day.
I think myself and a friend can take credit for that. No statistics though.
So, you've seen this panel right?

yG0xdo8.png


I never like the galnet news because even though you might have dominated 1 day, the enemy might have dominated 4 and you're about to capitulate.

If that's not what you're after though, you might need to explain "statistics" more; you won't get any breakdown of how many individual actions were taken per-side, if that's what you mean.

EDIT: Oh btw, since I might have missed this, after the tick you almost certainly need to log off/on to see this, but it's reliable! For me, tick happens at like, 3am, so I'm never online for it these days.
 
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So, you've seen this panel right?

yG0xdo8.png


I never like the galnet news because even though you might have dominated 1 day, the enemy might have dominated 4 and you're about to capitulate.

If that's not what you're after though, you might need to explain "statistics" more; you won't get any breakdown of how many individual actions were taken per-side, if that's what you mean.

EDIT: Oh btw, since I might have missed this, after the tick you almost certainly need to log off/on to see this, but it's reliable! For me, tick happens at like, 3am, so I'm never online for it these days.
Just check that Status screen in system and we have what looks like a 25% swing toward the faction I'm supporting 👍
 
Just check that Status screen in system and we have what looks like a 25% swing toward the faction I'm supporting 👍
For what it's worth, there's only 7 positions the slider can be in, one each for Total Defeat/Defeat/Minor Defeat/Draw/Minor Victory/Victory/Total Victory, as it only measures whether the last day was won or not and shifts between each position as appropriate... so you could have done 100 missions or just one mission unopposed, it'd move by the same amount after the tick.

Sorry if that's telling you how to suck eggs... just your use of the term "25% swing" suggested that might not be clear.
 
For what it's worth, there's only 7 positions the slider can be in, one each for Total Defeat/Defeat/Minor Defeat/Draw/Minor Victory/Victory/Total Victory, as it only measures whether the last day was won or not and shifts between each position as appropriate... so you could have done 100 missions or just one mission unopposed, it'd move by the same amount after the tick.

Sorry if that's telling you how to suck eggs... just your use of the term "25% swing" suggested that might not be clear.
That is helpful thanks. While I have a lot of knowledge of much of the game, I've only recently joined a player faction and started to get into the whole BGS game. Another world of learning 😅
 
While I have a lot of knowledge of much of the game, I've only recently joined a player faction and started to get into the whole BGS game. Another world of learning 😅

The bgs is the best part of the game imo.
These three sites, especially the last one, really helped me to learn the bgs.


Any 7 day event, like wars or elections, will be won once one faction has won 4 days.
So if you win 4 days in a row, the conflict will end after the 4th day.
If the other faction has won 3 in a row, then you need to win the next 4 to win overall. That conflict will have lasted 7 days.

Basically the first faction to win any 4 days out of the 7, wins the conflict, whether that takes 4, 5, 6 or 7 days.
 
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The bgs is the best part of the game imo.
These three sites, especially the last one, really helped me to learn the bgs.


Any 7 day event, like wars or elections, will be won once one faction has won 4 days.
So if you win 4 days in a row, the conflict will end after the 4th day.
If the other faction has won 3 in a row, then you need to win the next 4 to win overall. That conflict will have lasted 7 days.

Basically the first faction to win any 4 days out of the 7, wins the conflict, whether that takes 4, 5, 6 or 7 days.
BGS and player faction membership opened up a whole new field of game play for me now that I've engineered most of the ships I'm interested in. There is a reason beyond the credits or material rewards to do them.
 
there once was a time when inf was not locked during a conflict, as such you could easily see daily what was going on.
now you have , as others have indicated the progress bars
but you still have both economy and security in the status tab as well as in missions when you view your faction
you can actually measure these. do so and you can actually see change if there is any change.
if you see that yours are either not changing at all or if they are decreasing, you can then judge what needs doing
measure yours and the opposition, that way you can see if they are mostly boosting economy or security and then also by seeing what yours are doing, you will now know if you need to boost both or just one.
it will always be best to boost both, but for example if security is at 100%, you can go mostly with economy.
know that the closer either is to %100 the harder it is to move it further
this is more important if you know you have opposition and the progress bars are not moving day after day
if you don't have opposition, then not seeing the progress change each tick simply means you are doing the wrong thing or you are just not doing anything useful, or not enough.

as Jmanis said, progress bar - middle for 0 change, close victory, victory, total victory not percentages.
the percentage is only on the influence and security as I indicated above and are really only useful if you have serious opposition or are not in a conflict.

don't go by inara or any website, enter the game. then either go to the system and look or if you have a squadron, your squadron info panel will show you the progress bar.

you didn't say what your efforts are..tell us.
there is a possibility you are doing the wrong stuff, or not near enough..or you have opposition
show us whats going on and we can tell you what you need to do.
the only downside to telling us is if you are fighting one of our groups....
even so, we can still help. I taught some of my enemies some BGS, it is not a fair or fun fight if the enemy is useless.
 
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also worth knowing is rest days
if its pending, no effort does any good
and there are charts around that tell you days of recovery aka also rest days. normal is 1 day of nothing after a conflict is finished.
pending is usually only 1 day
this is only for conflicts though.
there are many other states that have larger amounts of rest days or days where you can't do anything.
know that even though you may not be able to adjust your faction on these days, you can affect change to other factions, this can then make your faction change anyway.
 
there once was a time when inf was not locked during a conflict, as such you could easily see daily what was going on.
now you have , as others have indicated the progress bars
but you still have both economy and security in the status tab as well as in missions when you view your faction
you can actually measure these. do so and you can actually see change if there is any change.
if you see that yours are either not changing at all or if they are decreasing, you can then judge what needs doing
measure yours and the opposition, that way you can see if they are mostly boosting economy or security and then also by seeing what yours are doing, you will now know if you need to boost both or just one.
it will always be best to boost both, but for example if security is at 100%, you can go mostly with economy.
know that the closer either is to %100 the harder it is to move it further
this is more important if you know you have opposition and the progress bars are not moving day after day
if you don't have opposition, then not seeing the progress change each tick simply means you are doing the wrong thing or you are just not doing anything useful, or not enough.

as Jmanis said, progress bar - middle for 0 change, close victory, victory, total victory not percentages.
the percentage is only on the influence and security as I indicated above and are really only useful if you have serious opposition or are not in a conflict.

don't go by inara or any website, enter the game. then either go to the system and look or if you have a squadron, your squadron info panel will show you the progress bar.

you didn't say what your efforts are..tell us.
there is a possibility you are doing the wrong stuff, or not near enough..or you have opposition
show us whats going on and we can tell you what you need to do.
the only downside to telling us is if you are fighting one of our groups....
even so, we can still help. I taught some of my enemies some BGS, it is not a fair or fun fight if the enemy is useless.
There is no real opposite in the election, it's against an absent player faction as far as I can tell, and it's for control of a few stations, not the system itself which is controlled by a large margin by the player faction I'm a member of.
I'm working on Inf++ missions for it.
 
some details then?
what is the systems population?

fwiw, you can never tell, I for example have 1 pmf, but I control many factions. and most people that fight in my systems are never in open, they have no idea why they keep losing.
even though my pmf is in control in many systems, some of my other factions that I control are in more systems and have far more control.
so, the only indicator that I am around at all is they can never get their way and if they dare step into open and look for me, but if they are not smart enough to know who is actually in control of what, that just does not happen.
one group has been fighting me for a few years and they still have no idea who controls what. they only know that they can't win even though they keep trying.
 
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Population is not huge - in the 9 to 12 million range. The most active neighbouring player faction is one run by alt accounts of the same people, plus there are treaties with most neighbouring player factions.
 
9 to 12 million is still big, not the hurdle of 1bil, but also not the easy of 500k or less

and treaties are meaningless, I have had many. actions have meaning.
treaties are like locks, meant to keep the honest honest.

if you were in a system of mine that has 4mil pop, you would have to do over 100 missions a day and cough up over 20mil in bounties just to budge the inf.
but that is because I push it hard every day, it has been under attack for over 2 years by friends and enemies.


I asked what I did to try and help.
all I can say is in election all actions count
bounties or killing opposition
missions - and some missions have more impact than others. and depending on other states may have even deeper impact.
failing opposition missions will have negative impact on the opposition inf
trade will have impact
negative trade will have negative impact on the opposition.
carto data will have impact

all of these are very dependent on system population, as in how much of one thing will cause impact
also very dependent on opposition
equal force = no result

what are the faction types(government and the system government?
this can also have a huge impact on what things work..

worst case scenario at 12 mi pop, 50-100 +++++ inf missions and 8-12 mil in bounties and 10-20 mil in carto data even against opposition should have an impact
better to be precise in order to attack precise though. or rather, to not waste effort
main point here though is do some of each, not just missions.

you could easily cut all this down dramatically if you knew for sure.
what is the system traffic at? it changes every 5 mminutes but tracks a 24 hour period.
if there are cmdrs camped, they do not affect the traffic counter.

there are limits and hitting them can also have zero effect.
 
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