How to remove the vertical supercruise lines? (Not Orbital ones)

Are you asking how to do that or do you want to suggest an option to do it.. and I think you mean the "space dust" lines that show you the movement... I doubt they will be removed.
 
Those vertical lines depict gravity intensity and velocity, The higher the gravity the longer the vertical bar will be, The increase in gravity will also affect power required for manoeuvring as depicted by the blue bar graph to the left of your throttle position indicator, note how the Blue Max Manoeuvrability bar graph moves relative to gravity, the higher the gravity the lower one's manoeuvrability.

I've grown to like the vertical HUD lines as they're great visual feedback for gravity intensity and velocity.
 
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Are you asking how to do that or do you want to suggest an option to do it.. and I think you mean the "space dust" lines that show you the movement... I doubt they will be removed.

I ask if or how to turn it off. I play in vr and these lines look very strange. They are outside of the ship but I can see them inside the cockpit through the wall.
And i mean this vertical speedlines right and left the of the HUD only in supercruise.
 
These "fencepost" lines were removed once - people clamoured to have them back. I like them but if they were optional, fair enough.
 
I belive those lines represent rate at which affected by FSD space around ship moves in relation to normal space (FSD by lore is similar to Alcubierre drive concepts). Without them, already flimsy scale sence becomes even worse. Im not blaming devs on that, its somewhat physically accurate, at least as much as gameplay-wise possible. If I'm not mistaken, you will see only white around you at ecxatly 1c, and you will see everything in front of you go back in time while moving FTL.
 
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As i said, in VR they are outside of the ship but I can see them inside the cockpit through the window bars. That looks a bit strange.

So, would be nice we could able to turn them off, like the HUD (Ctrl+Alt+G) command. :O
 
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