How to spend your life being interdicted - the Lakon T9

So I'm pretty much a lone wolf PvE part time player.
I finally had to try it... after years of RES hunting and chump change small time mission stuff (I can't stand exploration, SO BORING)... so I went legit -> Space Trucker !

OMG owning a Lakon T9 is the most NOT FUN I've ever had in ED.
Do they sell that ship with a sign painted on its fat a$S that says "I just jumped in, please interdict me! "?

In a Vulture, you have to go looking for combat. You interdict people, they don't interdict you, unless you started it...
In a T9 you spend your entire session wishing you could make three consecutive jumps without getting interdicted and probably shot at.
In a T9, you spend more time in the interdiction mini-game than watching the FSD jump movie - that is saying something.

Second to last straw: I took four missions in an Agri station to take about 600 total food to a famine system station - 2 jumps then just 50Ls in the slow.
I jump once, evade an interdiction, jump again, am threatened with interdiction, but then my game goes blackscreen. ED is one of the most stable games I own, I only ever have ISP/wireless connection issues, never game engine or hardware hangs/freezes.
I have to use task manager to kill ED and reload, and when I relog it puts me 100 k outside the system heart, so I jump a nearby MED security system to jump back in close to my destination and drop my mission cargo.

I jump, immediately see a ship spawn near me, the timing of his arrival indicates it is yet another mission spawned pirate, I panic pick my destination target and start charging my FSD to high jump, but the Python interdicts me good and hard, then blows me up before I can find the eject cargo button (its not something I practice).

$6M rebuy
$112K fines for lost mission cargo in multiple systems
Loss of rep and top social notch with three nearby factions.

Last Straw: so I rebuy and head off to the local ISF (try to find one with a large landing pad...they aren't common) with my humiliatingly empty cargo bay to pay my fines. I'm lucky, there is a planet based ISF with a Large pad one jump away.
I jump, and before I can land and pay my fines off at the ISF, I'm interdicted again. I've already lost my cargo to the last murderer, so he goes away quietly empty handed after wasting yet more of my real life game time.

That is 100% interdiction rate for four jumps - a new personal best, and about a 50% rate overall for my T9 flight time overall. It is safer to walk around Queens NY, USA with a wad of $100 bills hanging out of your shirt pocket, than to go anywhere in ED in a Lakon T9.

SUGGESTION: We need a programmable hotkey that we can pre-program to jettison a fixed amount of cargo when you get interdicted. Modern RL fighter jets have an entire computer dedicated to dispensing counter measures, so why don't we treat cargo as another countermeasure and program a dispense pattern like it is chaff? And maybe we could turn down the interdiction rate a little? Even in ED, trucking Fruits and Vegetables shouldn't be more hazardous than Bering Sea crab fisherman or Chicago cab driver.

I guess it is combat only for me from here on out.
Mining - too boring to do for very long; hard/impossible to build balanced mining ship - have to build for mining, freight hauling, and anti-piracy combat + interdiction when it is time to sell. This is how to make a ship suck at everything.
Exploration - more boring than mining - seriously, I don't see the attraction, and I know there are CMDRs that live for it. Five exciting jump movies in a row and I'm ready to log and play Microsoft Freecell to get my heart rate back above 39.
Trading - you might as well be a combat pilot, you'll meet more pirates than you do bounty hunting. And you'll be slow, clumsy, and undergunned at almost every encounter.

I'm not rage quit, but I am going to take a break and recover from what I am calling RITSD - Repeated Interdiction Traumatic Stress Disorder. Seriously - the T9 is a quick and sure route to ED NO FUN - pun intended.

Used Lakon T9 for sale - well maintained, low miles, all options, salvage title, fresh paint, sought by pirates everywhere. Glad I didn't pay RL money for any color skins for this POS.
 
I've got one too - but after looking at the specs and what it can do I just use it for carrying Merits (for LYR) - of zero value to anyone else.

BUT - I still get interdicted sometimes, never actually been stopped, always escaped from the NPC (play in Mobius - chicken, non).

Best buy was it encouraged me to buy a Docking Computer, good golly, it's so fun! (Lazy, but fun.)
 
Hi BillyBoyFloyd,
Nothing new there, Why did you pick the T9? There is a part of the forum about ships only, should have lookt/asked there before your purchace.
Buy the python instead and see the difference [yesnod] and if you need some help just ask here.

SUGGESTION: We need a programmable hotkey
You can set the key you want for it on pc...don't know about mac/console tho.

Used Lakon T9 for sale No thanks, not even for free i would fly it :p
Just start with a little or medium ship and you will find it more fun, most commanders want to get the bigger ships but it's not everybody's cup of tea...and then the T9 lol.

When at first try you fall on your knees, what do you do? You whine or you get up and try again, you whiner?
Have fun whatever you do, you'll laugh with this story in a while [up]
 
0303 - like the details in the sig - shows it's possible.

I agree with the Python comment (biggest thing I've got/tried) I use that normally. It's a big Cobra essentially, very nice ship - mine's decked out for ~180T cargo.
 
Thanks, sure is.
I take 272/280T w/without scanner as i mostly do cargo runs, if needed i just change interior or even get a new ship that fits the need...have 3 pythons for now. Best buy's ever.
 
Hehe, that's the story of my T9 also, really liked the ship but sold it after too many interdictions gone wrong. But i liked both the ship and its style for a freighter, so probably will buy it again at some point. Only this time i 'll go with full turreted weapons and mines, shields, boosters etc, so it will be a different game altogether!

The biggest argument against the T9 is how better a Cutter is in its place, with only a bit of a smaller cargo. Also, what will i do with my Cutter afterwards?? :)
 
I do not understand the distaste for the T9. It is a true big ship for transporting goods, that is all it is and it behaves as such. I have never been successfully interdicted in a T9 and it is the best space truck out there for being a trader. I do not understand what people are doing differently. I just pull back to the blue in supercruise and fly the escape vector until evaded. Yes, I have had to do this 100+ times, but so what. I never get interdicted successfully. I do have upgraded/engineered thrusters, but not sure if that makes a difference in supercruise. Also, get a docking computer and it makes the tedious job of docking less painful.

One more thing, I only use it for trading, not running missions. That is a different ballgame.
 
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I love my t9. Recently made 1 billion in a week running wing cargo missions. When interdicted i just submit and high wake. Engineer the shields and armor and FSD.
The t9 wont let you do anything fast, just big.
 
There is a reason I named my Type 9 "Will not turn", but I use this over the Cutter when I need todo long range haulage, as it does not need to refuel as much.


And the Cutter is pretty much dull too to be flying, sure it will move fast in straight line drag race, but forget about trying to change direction... And the most important difference between Cutter and Type 9, the cutter can defend itself against pirates.


The Cutter only wins on max cargo if not using shields.
With shields the Type 9 can haul 750+ While the Cutter cannot do that, unless you have one of those legacy Class 5 shields with secondary effect that allows it to be used on the Cutter.



Type 9 is a cheap ship, for its size, and you get what you pay for, the Cutter will set you back quite alot more than a Type 9 (not to mention that you need to rank up in Empire too). And I do not have any problem with this, I have learned quite alot just by doing hauling cargo in both a Cutter and Type 9, as mistakes flying these can be quite costly... so you need to plan ahead alot more and truly understand the 50% throttle, how to use the landing gear/cargo hatch in conjunction with boosting, etc etc. to get them to change direction. And try flying a Type 6 and Type 7 if you want to compare a Type 9 to other ships, not compare it to one of the most nimble ships, the Vulture.
 
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Anaconda FTW!

Carry stuff and defend yourself.

That said, I've been mining in my Anaconda recently, and the NPC pirates have been doing their best to steal my stuff.


They all failed. :D

Yes, admittedly, my mining Anaconda costs 260,000,000cr. Which is significantly more than a T9.
 
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