I have begun taking on some assassination missions and I have an Eagle fighter with a 2A FSD interdictor.
I have three questions, and maybe more to come.
Firstly, how do I actually use the FSD? I had a target ship engaging his FSD to escape from me (and the local authorities), and I 'fired' the FSD - I had it selected, set up in a fire group and I used the correct control, and the enemy ship was my 'target' in my fire control - but it didn't seem to do anything; there was no response on the screen at all. No sounds, no progress bar (like you get with the DSS scanner), no effect. The cops destroyed him before he disengaged but that was nowt to do with my FSD interdictor.
So, how to use one of these devices to prevent an enemy disengaging? Can it be done?
And secondly, how do we use this device to yank someone out of FSD? Star systems are big; how can we possibly lie in wait for someone in order to use the FSD interdictor?
Thirdly, what are the advantages of a 2A interdictor against a 1A? Is it just range?
Thanks all
I have three questions, and maybe more to come.
Firstly, how do I actually use the FSD? I had a target ship engaging his FSD to escape from me (and the local authorities), and I 'fired' the FSD - I had it selected, set up in a fire group and I used the correct control, and the enemy ship was my 'target' in my fire control - but it didn't seem to do anything; there was no response on the screen at all. No sounds, no progress bar (like you get with the DSS scanner), no effect. The cops destroyed him before he disengaged but that was nowt to do with my FSD interdictor.
So, how to use one of these devices to prevent an enemy disengaging? Can it be done?
And secondly, how do we use this device to yank someone out of FSD? Star systems are big; how can we possibly lie in wait for someone in order to use the FSD interdictor?
Thirdly, what are the advantages of a 2A interdictor against a 1A? Is it just range?
Thanks all
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