Feeback on burrows and Frontier's game design:
I just tried out the new update for the first time and I knew roughly what was being added and that you could add burrows, connect them to billboards and house aardvarks inside em. I placed one inside a test aardvark habitat and I was totally lost on what to do next as the only information available to me was that:
I read through the tooltip information for the billboard and then did a search in the general help/info menu but there was nothing added with the update to tell the player how to actually use this. I checked the accessibility of the burrow and the aardvarks could walk all around it.
My constructive criticism for burrows is: We need to know how to use stuff
All the best & have a good holiday season.
I just tried out the new update for the first time and I knew roughly what was being added and that you could add burrows, connect them to billboards and house aardvarks inside em. I placed one inside a test aardvark habitat and I was totally lost on what to do next as the only information available to me was that:
- Aardvarks were compatible
- The usability of the burrow in that habitat was 0% (there was no information why this was the case, my guess was: can only pregnant aardvarks use this?)
- There was a line of text that says that burrows can be connected to billboards but underneath this is a button reading "select habitat" which, as you can guess, just opens the habitat page. I was trying to find a way of connecting the burrow camera to a billboard but I couldn't find any way of doing this.
I read through the tooltip information for the billboard and then did a search in the general help/info menu but there was nothing added with the update to tell the player how to actually use this. I checked the accessibility of the burrow and the aardvarks could walk all around it.
My constructive criticism for burrows is: We need to know how to use stuff

All the best & have a good holiday season.