How will game servers be financed?

I am wondering how the servers for running the online game will be financed in the future seeing as this is a one-time payment game.
Frontier have plenty of cash at the moment from the kickstarter and game sales, but the sales will inevitably slow down, and I am concerned that running the servers will become unviable without taking a monthly subscription, like EVE.
Thoughts?
 
The game will be hosted primarily by clients, so because of this very different architecture compared to an MMO like World of Warcraft, there's no big server parks for Frontier to maintain. It's a bit like how Call of Duty or Left 4 Dead don't need to charge players a subscription fee.

But to keep the game immersive, players are dynamically matched ina seamleas fashion rather than through a lobby system.

TLDR: No financing needed for a non-existant server park.
 
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Game is hybrid - meta servers plus peer to peer for local combat. That way server costs are minimized. FD seems to plan to do two things - put aside money from sales, and do MT with cosmetics (as far as we know, it's not decided fully yet).

Something like Guild Wars 2, but with peer to peer combat (as it's twitch based).
 
Since Elite: Dangerous is not the only game they are working on or will be working on, I am quite sure there might be some income for the people and server of Frontier Developments.
 
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