In various YouTube videos some interesting point of discussion were brought up.
Sdanwolf
“What stops us now…Now if this glass actually, we know glass is going to stop the guess from actually walking out into the water, maybe one of the differences with Planet Zoo over Planet Coaster is the guess will not longer will be able to walk through walls. So that is a very interesting theory or is the glass that goes up against the water, is there just going to be a hitbox to that or how are the guest going to react to that to know not to run through the brick or the glass. We are thinking that like now a days they way they programmed it in this engine, you can build walls and not actually have the guest walk right through them into your shops or into the enclosures and all that. “Where are we going to be stopped at as far as the level of the water…does this open the door for aquariums?...Going to get some fish at the beginning?...Our questions turn to what are the limitations of the water.” (Planet Zoo Underwater Viewing Confirmed!)
Geekism said.
“This tell us all sorts of things. This tells us most likely the water is volumetric, as in you have to fill up an area with water rather than it being just like an image along a plane like we have in both Jurrasic World and Planet Coaster. Also it looks like that water is going to react to not only rain but also scenery because it pretty much looks here that we got scenery pieces in front of the water. Now that may not be complete scenery pieces. It may not be piece by piece scenery like we got to expect with planet coaster. This well may be a piece of wall that gets placed in so that the water knows to interact with it. We are not quite sure about that.” (
Underwater Viewing Areas! | Planet Zoo Update #08)
What are you thoughts?
(Sorry for the wrong youtube link before I edited it)
Sdanwolf
“What stops us now…Now if this glass actually, we know glass is going to stop the guess from actually walking out into the water, maybe one of the differences with Planet Zoo over Planet Coaster is the guess will not longer will be able to walk through walls. So that is a very interesting theory or is the glass that goes up against the water, is there just going to be a hitbox to that or how are the guest going to react to that to know not to run through the brick or the glass. We are thinking that like now a days they way they programmed it in this engine, you can build walls and not actually have the guest walk right through them into your shops or into the enclosures and all that. “Where are we going to be stopped at as far as the level of the water…does this open the door for aquariums?...Going to get some fish at the beginning?...Our questions turn to what are the limitations of the water.” (Planet Zoo Underwater Viewing Confirmed!)
Geekism said.
“This tell us all sorts of things. This tells us most likely the water is volumetric, as in you have to fill up an area with water rather than it being just like an image along a plane like we have in both Jurrasic World and Planet Coaster. Also it looks like that water is going to react to not only rain but also scenery because it pretty much looks here that we got scenery pieces in front of the water. Now that may not be complete scenery pieces. It may not be piece by piece scenery like we got to expect with planet coaster. This well may be a piece of wall that gets placed in so that the water knows to interact with it. We are not quite sure about that.” (

What are you thoughts?
(Sorry for the wrong youtube link before I edited it)
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