HP Reverb G2....head tracking issue!

Hi

Whilst playing elite dangerous in VR I've sometimes noticed that my FOV perspective started slowly drifting to one side or sometimes moves out of place all of the sudden,
I normally play in a dark room, but I've just heard some roomer that you need to be in a lit room with light on or curtains open to let in day light witch I might try and see if that solves it at some point,

Any of you lot been having the same issue!? :unsure:
 
Yes, centre point does drift when in darker conditions.
When I play during the day, with daylight entering the room no problems. when I play a night with minimal lighting I have to reset the HMD centre point every now an then. I have this action bound to a switch on my HOTAS.
 
Yeah. It's an issue with inside out tracking; It needs to see something.

If you want it to be 'dark' but cba to press a reset HMD button you could use an infrared lamp.

You won't be able to see it but your headset certainly can!

Might affect your other infrared devices as they will be drowned in light if the lamp is very close to the device's frequency
 
What they said.

I bought some sticky tape that specifically reflects infra red and stuck little squares all around my monitor and desk. If I say 'torch on' they show up brightly in the camera view. My reasoning was that it would provide more fixed reference points.

Here's the thing, I don't think the drift is anything whatsoever to do with the headset. Might sound like a strange thing to say except that I don't get it with SkyrimVR or MSFS or XRVR or in the Cliff House or 3D Paint or NMS or anything I play with VorpX... just EDO and EDH. Moreover, swapping between SteamVR and OpenXR made no difference whatsoever.

This says to me that it's an FDev problem. I too have a HOTAS key bound to re-centre. Although I've just had an idea to maybe bind a macro key to my HOTAS so it executes a sequence. That way, whenever I press something like 'fire' it could be made to do a 'reset HMD' + 'fire' or 'open cargo scoop' + 'reset HMD'. That way it would never drift noticeably since I'm always doing a reset.
 
...I normally play in a dark room, but I've just heard some roomer that you need to be in a lit room with light on or curtains open to let in day light witch I might try and see if that solves it at some point...
Your headset needs light for the built-in cameras to track position properly.
 
Elite's VR implementation began with Oculus' early, experimental Development Kit 1 software, before we had headsets with positional tracking.

I have long suspected that it still has remnants from that time, and as part of this keeps a relative coordinate track on its own, losing updates to this relative position/transform whenever there is for any reason a pause in that tracking, even after HTC Vive (SteamVR) support was eventually added, and the finalised runtime and API for the Oculus Consumer Version 1 even later, even though both these had absolute coordinate room tracking from the get-go.
 
That might explain why, whenever I start Horizons, the HMD view is always tilted laterally about 10 degrees and the only way to stop it is to launch the game with the headset on its side at ~90deg. EDO always starts level.
 
That might explain why, whenever I start Horizons, the HMD view is always tilted laterally about 10 degrees and the only way to stop it is to launch the game with the headset on its side at ~90deg. EDO always starts level.
 
I have about 6 standing lights around the room. Mostly 60w led types. Plus the main light above me on ceiling.
A big standing lamp with a green bulb behind me.
All the lights are facing either the ceiling or my back...none directly facing me.
Even with that lot my bound fov correction button is always used at start up and when l change from ship to foot or srv or any combo thereof.
Not always but 80% of the time. Bit once I'm IN that mode it's stable.
There's a fade to grey option in windows when tracking is lost. I've disabled that.
Having many lights deffo helps cos if I switch em all off (their all over the room facing away or up) I lose tracking within a few minutes.
 
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