3 questions :
1. Ships have a hull strength parameter.
HRD (hull hardness)
For example, on the T10 it is equal to 75.
Does it reduce Thargoid damage?
From the phase cannon? When the ship is infected ?
2. Enzyme Missile Rack
These missiles also have a number limit (4 only), but they are useless against the Thargoids, why is that?
3. Shutdown Field Neutraliser
The neutralizer has numbers 0m....3000m.
The activation mechanics of this neutralizer work exactly right ? Could this be an error ?
How to activate it at 2km ?
I think it should be like this:
Press the key, bring it to the desired distance and then release the key. The field will work and consume power.
The smaller the field the longer it will work because less energy is needed.
It is switched off as soon as it runs out of energy or by pressing the key again.
1. Ships have a hull strength parameter.
HRD (hull hardness)
For example, on the T10 it is equal to 75.
Does it reduce Thargoid damage?
From the phase cannon? When the ship is infected ?
2. Enzyme Missile Rack
These missiles also have a number limit (4 only), but they are useless against the Thargoids, why is that?
3. Shutdown Field Neutraliser
The neutralizer has numbers 0m....3000m.
The activation mechanics of this neutralizer work exactly right ? Could this be an error ?
How to activate it at 2km ?
I think it should be like this:
Press the key, bring it to the desired distance and then release the key. The field will work and consume power.
The smaller the field the longer it will work because less energy is needed.
It is switched off as soon as it runs out of energy or by pressing the key again.