
Interesting results in from the September 2016 Steam hardware survey which show the Vive with a heavy lead among the PC crowd. While the early lead can in part be attributed to the Vive becoming more readily available at a quicker pace than the Rift, the Rift has for months been available for local pickup in stores and on traditional websites like Amazon. It appears the PC community heavily prefers the Vive at this point in time. And before anyone asks, YES 99.9% of Rift owners (who are almost by definition hardcore PC gamers with serious rigs) use Steam. It offers more standard games the hardcore want to play, more Rift-enabled VR games than the Oculus store, and usually at better prices. The survey won't be 100% accurate (sample size), but it should be pretty close.
Research firm SuperData seems to expect the gap to close, but also for the PSVR to reach 3x the install base of the Rift and Vive COMBINED. GearVR -- though clearly the inferior VR experience -- is expected to continue to sell well and hold the #2 position among VR-enabled devices.
So...does anyone expect the gap between the Vive and Rift to close over the holidays, or do you all expect the current estimated proportions to hold through 2017? Do you all expect PSVR -- with its far lower price of entry and release date only about 10 days away -- to cut into PC VR sales figures? It is already reviewing well.