HTC Vive owns roughly double market share of Oculus: 59.8% vs 30.22% in Sept Steam survey

How do you see the VR scene shaking out over the next 6 months?

  • HTC Vive will continue to lead the PC space heading into 2017

    Votes: 26 56.5%
  • Oculus Rift will make up the gap this holiday season

    Votes: 12 26.1%
  • Doesn't matter: PSVR will smack both, helping grown the overall VR market along the way

    Votes: 8 17.4%

  • Total voters
    46
I really don't know.

I think the Vive will always be more versatile, but maybe not as refined as the Rift.

I ordered both, but the Vive was "lost in the mail" (bloody thieves!) and I got a refund while keeping the Rift.

The Rift fits my "playstyle" more as of now as I don't have the room for room-scale nor the energy to be ducking, dodging, and flapping about. Learned that wasn't my cup of tea when Kinect came out. :p

I can't imagine the PSVR being very successful due to hardware limitations alone, but we did see what can be done with drivers recently with ASW, so maybe Sony will be able to pull a rabbit out of their hat as well.
 
Well that's a very loaded poll to say the least. Anyway I voted for the PSVR to come out on tops as frankly I think that's a forgone conclusion. Even with the cost of entry taken into account Playstation has a massive user base compared to that of high end PC's and more importantly a user base more likely to buy into the VR peripheral.

Anyway I'm an Oculus user myself and I don't think Steam surveys are all that anyhow. I try and use Steam VR as little as possible as it's just so damn flaky. I have VR games I've not bothered playing much just because of Steam VR. It's a bit crap basically. The amount of games that don't return back to Steam VR and just hang upon quitting, meaning you have to restart Steam VR for the umpteenth time, it's quite frustrating. Oculus Home may be lacking in features big time but at least it just works. You can start games and close them and return back to it without any issues and it's simple to navigate and starts up in seconds.
 
I don't have VR and can't afford it (yet).

That being said I've been turned of Oculus because of this as quoted from the BBC article linked earlier in this thread:

Missing, however, was the Oculus co-founder Palmer Luckey.

The 23-year-old, normally a fixture of the company’s events, was recently revealed to be funding an online campaign in support of Presidential candidate Donald Trump. He later apologised.

I don't care for his apologies and, as far as I have seen, some major developers have pulled out support for Oculus because of this.

That Luckey has tainted the Oculus corporate image with his crud and the fact that it happened and enmeshed Oculus in his crud.... well they've lost me.
 
I'm pretty sure Oculus will catch up. They're far more proactive in their marketing and realised VR is something any potential customer will have to see for himself, pushing it into retail with public demos etc...

Valve doesn't seem to do anything in that regard.

There's always the aspect of conscious and moral gaming, but the masses don't care if all their data is shared with facebook or if they bribe devs into making their games Oculus exclusives. The majority of future Oculus-Walmart buyers would support Nimble America themselves if they knew what it was.
 
I don't think Oculus have considered PC gaming a very important part of their vision for a long time now.
It will be interesting to see how PSVR does. It's cheaper and has a large potential user base. But it's still expensive and its user bas are used to paying less (for hardware, compared to PC gamers).

What I'm sure of is that no product currently available is anywhere near to where VR hardware needs to be. And it's a good thing there is some competition in VR hardware to keep everyone honest.
 
Hrmm how do they gather the statistics for this? Ive never used steamvr for any steam games and i have an Oculus Rift. So does that mean it wont count? I play plenty of games in vr in steam (without steamvr) but how would it know im playing them in VR ?
 
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