Hud color for Xbox

+1

Though to be honest I am playing on PC. But we need to fiddle around with either 3rd party tools or the cfg files and have to restart the game each time.
Honestly I have no idea why we can adjust the brightness of our HUD ingame ...via the ship's right hand panel even(!!) but not the color-scheme.
I get it that orange is one of the colors best suited for HUDs for various reasons, but players always want to have the option to change it to suit their style and needs.

Not sure if orange is a color that is problematic for color-blind people but I figure being able to have a set of color-schemes at least would make it more friendly and readable for those with color-deficiency too.
 
There's hundreds of threads and requests about it, but Frontier hasn't added in-game options for it on PC either. Some PC HUD color mods work fine and don't change the character portraits. Those should be in-game options.
 
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This orange is so flashing bright and is for some people the very wrong color for a dark environment like space.
There is a reason why submarines use red or blue light. I prefer the blue one for the same reason, eyes keep adopted to darkness but we are still able to dlsee what we need. Give the xbox players at least the same chance as we have on PC.
A small option (maybe in menu) to adjust the color at least on the basic of the current possibilitys.
 
The problem with the current HUD color hacks for the PC is that all the colors change, even those which should not change color (like ship colors on the radar: red for enemies and green for friends).

Many players have been begging for "proper" customizable HUD colors for at least 2 years, yet FD hasn't done it. I suspect this is really hard to do, probably because the colors are "baked into" the HUD graphics; that is, the UI elements are loaded from pre-colored (orange) bitmaps. That would mean that to do this properly would require FD to completely redo all the HUD graphics and related drawing code.

To offer the PC-style HUD color hack would require them to create some sort of UI to enter RGB values, or allow the user to pick from a limited number of presets.

I've stuck with the orange, because having the other (non-orange) UI elements change color is unacceptable to me.

Not sure if orange is a color that is problematic for color-blind people...

Actually, orange is ideal for the most common type of color blindness (red/green).
 
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There is a HUD Brightness control in-ship on the right hand menu, final tab. (Where you pick your faction, reboot/repair, etc). I've dialled down the brightness which stops a lot of the glare, esp when playing at night... Would love different colours though, even if it were different per-ship (like the Clipper's being based off the same blue palette as the rest of the mood lighting on that ship)...
 
+1

Orange is a good color choice but after all this time it's painful to look at it. If we can customize the color of our ships, weapons, avatars and soon even our thrusters, we should be able to change HUD color as well. This is the biggest "quality of life" problem with the game in my opinion.
 
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