I love Elite, but I always found the HUD and info a bit too "gamey". It's the way it looks. Too crisp clear.
I am also not too fond of the hologram HUD. It would be much cooler if you had physical screens in the ship you looked for information. Also maybe more 2d images to save CPU / battery on the ships. Stuff that look it could take a beating.
Also with this style every ship would feel very different since the layout of where to find stuff would be in different locations in the cockpit. Now every ship feel very much the same inside since every hologram is also the same.
Think a bit Star Wars (the old movies) where you saw weapon tracking on a screen in front of you. Using helmet HUD should of course work but it would have to look like it came from your helmet / visor.
I don't want too much HUD cludder / info on the screen. I can find info from my ship's computer. Much more immersive and cool.
Also the game seems to go in a direction of too much hand helding: telling everything you have to do and explain in detail what everything is. Finding stuff out for yourself is part of the fun.
Do we really need to have the information screen tell us that "bounty mission" when we choose to fly to a distress call signal? or "pirate mission" when we fly towards a convoy signal?
I am also not too fond of the hologram HUD. It would be much cooler if you had physical screens in the ship you looked for information. Also maybe more 2d images to save CPU / battery on the ships. Stuff that look it could take a beating.
Also with this style every ship would feel very different since the layout of where to find stuff would be in different locations in the cockpit. Now every ship feel very much the same inside since every hologram is also the same.
Think a bit Star Wars (the old movies) where you saw weapon tracking on a screen in front of you. Using helmet HUD should of course work but it would have to look like it came from your helmet / visor.
I don't want too much HUD cludder / info on the screen. I can find info from my ship's computer. Much more immersive and cool.
Also the game seems to go in a direction of too much hand helding: telling everything you have to do and explain in detail what everything is. Finding stuff out for yourself is part of the fun.
Do we really need to have the information screen tell us that "bounty mission" when we choose to fly to a distress call signal? or "pirate mission" when we fly towards a convoy signal?