HUD distances need to be standardised

So, just bought an Adder. Now I'm left squinting at my interface, because the holographic HUD is further away from me in the adder than it was in the eagle or the sidewinder. Given that my PC isn't the greatest, and I'm running the game at 1360x768, the decreased text size is making it far less clear.

This is just... wrong in a basic way. This is not how you handle user interfaces. If you're going to use a standardised, holographic HUD... it needs to *be* standardised.

So either the HUD needs to be detached from the cockpit, and actually (sensibly) get projected onto the pilot's visor... or every ship needs to have its HUD distances matched, or there needs to be a font size option.

Given that the HUD in the adder is already disconnected from the design of the cockpit (the contacts/navigation panel appears hovering in mid-air between the two seats), there really isn't any logical reason for the positioning and distance of the HUD components to be any different to any other ship.


All that being said, the adder does come with cup holders.
 
But spending 12 minutes to dock is so much fun when when you only have 2 hours of play time ....

the he problem with ED is, it's not a very well designed MMO, it is not designed for casual players.

the guys who Beta tested this are the kind of players who could play flight sims real time... So the game was designed around a bunch of old retired men who have all the time in the world to spend flying 3000000Ls to a station.

The travel to stations so far away is a PITA , EA tried to break the mold by keeping it real... But real games do not work as MMO's they only work as flight sims, which don't sell much... So here we have a game, pretending to be an MMO in an attempt to sell more copies.

now we have forums full of angry casual gamers who feel ripped off with all the time sink boringness that is ED.

doh..wrong thread, oh well F'it
 
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I have to tell you that when I got my ASP I absolutely loved how different the cockpit design was. Having it been exactly the same would have been a huge disappointment.
 
Um, once again.

HUD.

Heads up display.

Not cockpit.

All HUDs, every single one in every single ship, is the same. Except in the Adder (maybe in others), the *distance* between the player and HUD elements is increased.
 
Lol @ 2nd post, any chance for a moan. =p

Sorry nothing constructive, except maybe that there's a key you can use to zoom in on the radar, not massively useful in combat.

Not flown an Adder, I expect many haven't, got a screenshot?

Here's the awesome view you get from the cockpit of a Type-6!

2z85h1y.jpg
 
I would upload screenies, but apparently the forum software is being so utterly ridiculous I'm trying very hard not to hammer obscenities into this box that won't get displayed because of said software.

Apparently even when hosting a 400kb image via dropbox, the file is still too large.

But to describe the adder cockpit - low visibility, lots of pointless visual luxury. It has fancy internal lighting, cup holders, overhead storage space and looks like a cross between a minivan and passenger plane.

Unfortunately, on top of its HUD issues, the cargo scoop hologram (pale blue) is displayed over a pale grey, almost white piece of dashboard, making it very hard to see what you're doing.

All that being said, stat-wise, it's solid. Lots of internals, a medium weapon mount + 2 small, comes with an 8-unit fuel tank and has better stats in general than the hauler.
 
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Why would anyone want a hideous-looking Adder in their arsenal? There's not a single thing I like about that ship. It looks like a gimmicky space bus with its rounded nose and stubby, ungainly appearance. The paint job sucks, too.

Aside from the Type 6, the Adder is probably the worst-looking ship in the game. It wouldn't be terrible with a slightly flatter profile and an angled nose (akin to the Viper, for instance), though.
 
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Have you tried adjusting the FOV slider in the options?
I noticed that some ships have a different hud position too but it didn't bother me enough to play around.. maybe this will help.
 
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