Recently I have been experiencing HUD distortion, mostly during combat but sometimes when warping.
Anyhow, the HUD depicts a double vision type of distortion and not the whole HUD, but certain portions of it.
For instance, my shield integrity view on the right side of the screen will show amber (normal), and slightly offset red display at a 45 deg. angle up and further to the right.
So it looks like my shields are almost gone. The same happens to my weapons HUD etc., but not necessarily at the same time.
So my question is, is this a new special effect of taking damage, or am I experiencing a ticketable problem?
Ever since the upgrades from 1.04, I have been experiencing some instability issues. Like dropping into a USS of a cluster of rebel transmissions and they suddenly disappear.
Going on a pirate kill mission and killing several pirates before they start to register as kills. One mission taking almost the entire allotted time to complete.
Anyhow, the latter I can accept as an ongoing improvement glitches, but the first is really annoying.
Anyhow, the HUD depicts a double vision type of distortion and not the whole HUD, but certain portions of it.
For instance, my shield integrity view on the right side of the screen will show amber (normal), and slightly offset red display at a 45 deg. angle up and further to the right.
So it looks like my shields are almost gone. The same happens to my weapons HUD etc., but not necessarily at the same time.
So my question is, is this a new special effect of taking damage, or am I experiencing a ticketable problem?
Ever since the upgrades from 1.04, I have been experiencing some instability issues. Like dropping into a USS of a cluster of rebel transmissions and they suddenly disappear.
Going on a pirate kill mission and killing several pirates before they start to register as kills. One mission taking almost the entire allotted time to complete.
Anyhow, the latter I can accept as an ongoing improvement glitches, but the first is really annoying.