With the new mechanics there's a need to increase the number of fire-groups we have - some will be set up for combat, others for exploration.
Currently when looping through firegroups, we see all firegroups, and not just those germane to our current HUD mode.
So, I suggest that when in exploration mode, next and previous firegroup should only loop through the firegroups relevant to exploration.
Similarly, when in combat mode, we only loop through the those relevant to weapons etc.
Currently when looping through firegroups, we see all firegroups, and not just those germane to our current HUD mode.
So, I suggest that when in exploration mode, next and previous firegroup should only loop through the firegroups relevant to exploration.
Similarly, when in combat mode, we only loop through the those relevant to weapons etc.