Ok so i am playing the game and i noticed that the shield booster say's:
Shield multiplier 1.040
Shield Addition 0.000
Armor Multiplier 1.000 anything x1 is still the same
Armor Addition 0
Now the armor One
Armor Multiplier 1.000 anything x1 is still the same
Shield Multiplier 1.000 SOO still the same x1
Armour addition 20.00
so these numbers are the lowest class of each of the new modules so here is my question we have all of these x1 multipliers which unless there using some weird math i don't know about anything x1 does nothing and they do not tell us the stats that are being multiplied for example i am running a 5 a shield and i see nowhere where it says a shield value same with the armor what is the value being multiplied here the reason i ask this is because i am a hardcore min maxer i do not like values that i can wrap my head around to find the best combo of items are there diminishing? returns on these there is a lot of variables here that are complete unknowns
Shield multiplier 1.040
Shield Addition 0.000
Armor Multiplier 1.000 anything x1 is still the same
Armor Addition 0
Now the armor One
Armor Multiplier 1.000 anything x1 is still the same
Shield Multiplier 1.000 SOO still the same x1
Armour addition 20.00
so these numbers are the lowest class of each of the new modules so here is my question we have all of these x1 multipliers which unless there using some weird math i don't know about anything x1 does nothing and they do not tell us the stats that are being multiplied for example i am running a 5 a shield and i see nowhere where it says a shield value same with the armor what is the value being multiplied here the reason i ask this is because i am a hardcore min maxer i do not like values that i can wrap my head around to find the best combo of items are there diminishing? returns on these there is a lot of variables here that are complete unknowns
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