I am curious.
I have looked for threads, but they seem contradictory on the matter.
I was wondering if anyone has done any tests on these upgrades.
As I understand it (Correct me if I am wrong).
Bulkheads make your hull last longer against enemy fire by 25 - 75 % dependant on type.
An example (No shields)
If ship A has light alloy and ship B has reinforced alloy, then ship B would need to be shot 25% more than ship A to take the hull down from 100 to 0.
In this case say the enemy ship fired 10 shots to complete ship A and 12.5 shots to complete ship B
Yet...
Hull Packs only seem to protect subsystems, but does anyone know by how much.?
Has anyone you-tubed a test?
In fact are they even worth the extra weight?
I have looked for threads, but they seem contradictory on the matter.
I was wondering if anyone has done any tests on these upgrades.
As I understand it (Correct me if I am wrong).
Bulkheads make your hull last longer against enemy fire by 25 - 75 % dependant on type.
An example (No shields)
If ship A has light alloy and ship B has reinforced alloy, then ship B would need to be shot 25% more than ship A to take the hull down from 100 to 0.
In this case say the enemy ship fired 10 shots to complete ship A and 12.5 shots to complete ship B
Yet...
Hull Packs only seem to protect subsystems, but does anyone know by how much.?
Has anyone you-tubed a test?
In fact are they even worth the extra weight?