I would say this loosely that hull tanking is do able. You could do without module reinforcement with sufficient hull resistances. Recently, I was experimenting with the Alliance Crusader and leaned towards hull tanking damage. Here is the ship build here:
https://s.orbis.zone/kx9i
The key to my findings while testing was that building for resistance is better than bulk hull integrity, but you'll have quasi both going for resistances. This would be my suggestion: Reactive Armor (lightweight/layered) + 5x hull reinforcements (heavy duty/ plus 2x layered, 2x angled, 1x reflective) + one hull reinforcement (thermal resist/reflective) to round out the 2x2x2 (layered, angled, reflective) experiments. This minimum setup will give you ~53% balanced resistances with decent hull integrity - far superior then heavy duty/deep plating for armor + 6x hull reinforcement modules.
As for the shield, the bi-weave shield with thermal/fast recharge works fine with two OA shield boosters (resistance) minimum. The shield is strong enough to mitigate damage and the 30-40 second recharge comes into play on how fast you regain your shield at 50% MJ from zero. The raw MJ approach does help but let's be honest, IF you are facing plasmas 24/7 then there is a different problem than your shields.
Here is an example using an Anaconda:
https://s.orbis.zone/kxa5
The Anaconda with enough OA shield boosters would have a decent shield (alternatively, you can go with more raw MJ) and should that shield drop than you have incredible hull resistances and integrity to weather hits.