Human traces everywhere in the Abyss.

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Yesterday I found this in the Pyrae Dryoae HW-T d4-0 system. And that is just one example of many. Always in completely undiscovered systems: wrecks, crashed satellites, containers or entire plants. Even drones soared from this location. I am travelling with an unarmed ASP Ex. ;)

I'm not saying there shouldn't be such a thing in the Abyss. But not on almost every undiscovered landable planet with an atmosphere that can be terraformed. At least those are the ones I've mainly investigated so far. Is there already a bug report on this? There are probably some more serious propblems (performance) at the moment. But I think that shouldn't be forgotten either, because it disturbs the immersion. Mine, at least. It's like diving into the Mariana Trench and finding not only microplastics, but a whole factory. Outside of the Bubble and Colonia regions I don't really want to see any technology other than my ship and a carrier now and then. If there is a location, it should be a sensation with a probability of maybe 1:1000. At the most.
 
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View attachment 231700Yesterday I found this in the Pyrae Dryoae HW-T d4-0 system. And that is just one example of many. Always in completely undiscovered systems: wrecks, crashed satellites, containers or entire plants. Even drones soared from this location. I am travelling with an unarmed ASP Ex. ;)

I'm not saying there shouldn't be such a thing in the Abyss. But not on almost every undiscovered landable planet with an atmosphere that can be terraformed. At least those are the ones I've mainly investigated so far. Is there already a bug report on this? There are probably some more serious propblems (performance) at the moment. But I think that shouldn't be forgotten either, because it disturbs the immersion. Mine, at least. It's like diving into the Mariana Trench and finding not only microplastics, but a whole factory. Outside of the Bubble and Colonia regions I don't really want to see any technology other than my ship and a carrier now and then. If there is a location, it should be a sensation with a probability of maybe 1:1000. At the most.
Personally I would set things up such that once past the last Human occupied system the chance of finding the abandoned procedural generated stuff decreases at a rate that by 5000 LYs from any Human system you won't see any Human Proc. gen. stuff. Anything after that is hand-placed by the devs, and is therefore "special".
 
i guess its perhaps easier to find them now, but they was still there before... had to fly or drive around a lot thou

the drawback of making things to simplified, suddenly its evrywhere, or so it would seem atleast
 
I found a crashed fighter near SagA* that had an escape pod, a canister of narcotics, and another canister of weapons next to it. I had so many questions.

How did a fighter with no FSD get out here?
Where did they fit the two cargo containers on the fighter?
Where did they fit the escape pod on the fighter?
Considering what they were hauling, what are the chances they’d kill me and steal my stuff if I rescued them?
 
I found a crashed fighter near SagA* that had an escape pod, a canister of narcotics, and another canister of weapons next to it. I had so many questions.

How did a fighter with no FSD get out here?
Where did they fit the two cargo containers on the fighter?
Where did they fit the escape pod on the fighter?
Considering what they were hauling, what are the chances they’d kill me and steal my stuff if I rescued them?
If I was far out in space and came across drugs and guns, the only thing on my mind would be "This is my lucky day"
 
If I was far out in space and came across drugs and guns, the only thing on my mind would be "This is my lucky day"
The little cargo space an Explorer ship has is reserved for drones. And you don't lug cargo around for tens of thousands of light years, which only reduces your jump range and provides you with additional income in the per mille range.
 
I would really urge you to create an issue tracker for this. If you post the link here I am sure others that are running into the same issue will add their report to yours.

Completely agree this needs fixing!
 
been this way since day one of Horizon

did u find any tea?
I'd agree.

In Horizons, land on a Planet in the black, deploy your SRV & just drive off in any direction & you'd come across crashed stuff.....& wonder how it got there.

There's a fine balance here & Frontier will never win........
....do they say no one's travelled outside the bubble, so the System's there are barren, apart from Plant life?
.....do they keep Explorer's happy by giving them lot's of things to find?
.....do they make finding stuff as rare as winning the lottery jackpot? - leaving most Explorer's thinking there's nothing out there

My only ask here would be not to have SRV or Satellite wreckage like what you see in the bubble.
Make wreckage that you find more Alien orientated - give us the sense that there's other Alien civilisation's outside the bubble besides Us, Thargoids & dead Guardians!

Iv not ventured far yet since Odyssey dropped, still loitering around the bubble region, getting my gear sorted & visiting different Settlement's, landing on Atmospheric's.
But it won't be long 'til my Carrier departs on another jouney & I Exploring the Galaxy again.
 
Yep I have been seeing it too, though mainly just one or two downed satellites per 10 DSS scans - but agreed that if the system has never been discovered by a commander then there should be only a one in a million chance of finding any human artefacts, and the odds should only increase in line with the number of commanders that have visited, honked, mapped or Armstronged (TM)
 
From a role playing point of view I can understand seeing some sort of poi on a planet far from the bubble.

For example, a small complex of buildings could indicate that a group of people traveled to that planet long ago and set up a colony for whatever reason (like we would do if there was base building in game). The reason why there is no first discovered tag would be if no one had yet left the planet to hand in their claim to a UC.

Finding a crashed ship or two would obviously mean that someone was unfortunate enough to crash their ship, hence they died and didn't get the first discovered tag.

But I do agree that any type of poi deep in space should be very rare to find.
 
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It's like the good old days of random (and scoop-less) NPC ships spawning after every jump even on the far side of the galaxy long before ports were built outside the bubble.

There's a handful of variables not being considered by the procgen which probably should be.
 
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