Just reading the 2.2.01 patch notes and "Hunter Hostiles" are mentioned:
Is this referring to NPCs spawned from missions or to do with mysterious "Hunter" mentioned and pictured in the Gamescon videos?
- Hunter hostiles now obey the same cooldown as normal NPCs to prevent instant interdictions
Is this referring to NPCs spawned from missions or to do with mysterious "Hunter" mentioned and pictured in the Gamescon videos?