Hunting bio samples

Anyone else find the hunt for bio samples a bit weird? I surface scanned a planet with biological signals (6 of them), toggled through the list to try find cactoids, flew toward corresponding blue patches and nothing. I'll often find other biologicals to scan but not the one selected. Is this a bug?
 
Hard to say, as we haven't been told how it should really work. The system either is or isn't bugged. On some planets, I've found quite a lot of biological growth very near to each other, on some other planets with seemingly similar coverage, I've found nothing.
 
Haven't figured it out yet either. The planet I'm on is entirely blue no matter which filter I select.

In fact, it looks like they "removed" the heatmap by changing all the colours to various very similar shades of blue, as I can see very slight changes as I flip through them. So, faced with the issues that no-one understood what the different regions on a heatmap meant in alpha (as there was no legend) they ... made it worse. Now you don't have to understand what the colours are, as unless you look really closely you can't see them anyway.

You couldn't make it up.

It was suggested in the alpha that the heatmap be made visible from the surface, that it be added to the planetary map, and that the wave scanner be updated to detect biological signals. None of these suggestions has been acknowledged, let alone addressed.
 
I usually find the life just by driving around for a bit in the SRV, it seems to be the moment I give up that they appear over a hill.
 
If the entire planet is just blue, land anywhere and skim over the surface, land when you see something. Instead of POIs, you get a "stuff could be here".

If the blue patterns change between toggles, land in an area where it's always blue, best chance of finding stuff.
 
I'm sorry, but in this particular case, I think Frontier "Screwed the Pooch".
In Horizons, you would scan a planet and would be shown that Bio & Geo indications were located at IDENTIFIED Locations.
You could land, drive the SRV to the site and use the SRV Scanner on the item.
Now you get the 'Oh they're somewhere in that 20 Sq Km blue area.
Then they saddled us with an extremely Primitive Sampling device (at least they got rid of the stupid sampling game), that "EVEN THO"
it has a detachable Sample Cannister, it's incapable of being able to remove a canister with 1-2 samples of a particular item, and attaching a new one.
Frontier has Prided itself on making the gameplay as realistic as possible, but there's no realism here. In a Reality Situation, you wouldn't be passing up all sorts of New things because you're still looking for more of the old one. Correction! A Different Kind of the old one. No. You would be able to swap sample containers. I'm currently on a tiny moon with 6 Biologicals. I've been driving around for over an hour, and have passed 4 NEW type Bio's, but I can't sample those because I'm STILL trying to find 2 more of the 1st Bio I sampled. I've even launched and landed in a new location and have still not been able to get Sample #2!
I HAVE came across new colonies, but they're the same as the 1st, so I can't take a sample. Oh yes. 90% of this tiny moon is blue.
So until they upgrade our Sampling device to be smart enuf to be able to swap canisters so multiple items can be sampled, I'm going to stop frustrating myself by
the pattern of Drive, dismount, scan, mount and drive again.

Maybe the Devs can tell me why they had to Screw Up a perfectly good system.
Or is it that we're supposed to spend hours driving around. This is worse that landing on a Metal Rich Planet that's "100% Metal", then driving for several minutes without
seeing anything on the scanner!

I have 2402.8 hrs in Elite and it's been one of my favorites. Still hoping to one day land on an "Earth-Type World".
 
Anyone else find the hunt for bio samples a bit weird? I surface scanned a planet with biological signals (6 of them), toggled through the list to try find cactoids, flew toward corresponding blue patches and nothing. I'll often find other biologicals to scan but not the one selected. Is this a bug?
Hi @Galafrey

Certain genera prefer particular landscapes, so you have to look for those landscapes within the blue areas. I have written a guide that may be able to help you:

 
Back
Top Bottom