Proposal for the Scientific Search for Water on Moons:
The presence of water on a planet is of considerable scientific significance. Water is the medium in which life can exist, evolve and flourish. Water provides nourishment. Water is the focus around which settlements can be founded, leading to crops, medicines, industries and terraforming.
Whilst water might actually be present in large quantities, extreme temperatures and atmospheric conditions (or lack thereof) can lead to it being trapped and frozen and hidden below the surface. Therefore finding it, determining the size of the reserve and its purity is of great importance.
Prospecting:
Discovering water on the surface of a moon is likely to require a crumb-trail approach and solution. By looking for certain signs of its hidden presence, the reserves might ultimately be uncovered. Clues might include:
- Recurring Slope Linae visible on certain crater rims.
- Surface Depression Discolourations, where soils are darker the deeper you go, suggestive of ancient lake beds and seas.
- Mineral deposits associated with water (Fool's Gold - Pyrites especially might be fun).
Discovering water might be best served by following a mission path from A-->B-->C rather than simply visiting a single site, to represent the effort of the scientific endeavour.
Determining the size of the reserve:
- The SRV is given the mission task of establishing a perimeter of scientific instruments / sensors around the designated site. The sensors and equipment will gather data and a sample.
- The SRV is given the mission task of returning 24 hours later to gather the scientific data and the sample and return it to the mission giver.
Purity and Payout: The purity of the final sample / the quality of the final data set, determines the value of the credit payout. Rare event discoveries could include fossils and the presence of microbial life.*
Such a concept would allow water to be discovered on planets which do *not* have geysers. Geysers would be a rarity. Finding water through prospecting would be the norm.
* An additional rare event might be -- the scientific endeavour might accidentally trigger geyser creation / eruption.
Why 24 hours to obtain a sample?
It offers an alternative approach and solution to missions. It encourages time investment into a task. The site could be made to change / evolve between visits. The game mechanics could be used / established for big game hunting (setting traps).
Further reading: http://www.nasa.gov/press-release/nasa-confirms-evidence-that-liquid-water-flows-on-today-s-mars
The presence of water on a planet is of considerable scientific significance. Water is the medium in which life can exist, evolve and flourish. Water provides nourishment. Water is the focus around which settlements can be founded, leading to crops, medicines, industries and terraforming.
Whilst water might actually be present in large quantities, extreme temperatures and atmospheric conditions (or lack thereof) can lead to it being trapped and frozen and hidden below the surface. Therefore finding it, determining the size of the reserve and its purity is of great importance.
Prospecting:
Discovering water on the surface of a moon is likely to require a crumb-trail approach and solution. By looking for certain signs of its hidden presence, the reserves might ultimately be uncovered. Clues might include:
- Recurring Slope Linae visible on certain crater rims.
- Surface Depression Discolourations, where soils are darker the deeper you go, suggestive of ancient lake beds and seas.
- Mineral deposits associated with water (Fool's Gold - Pyrites especially might be fun).
Discovering water might be best served by following a mission path from A-->B-->C rather than simply visiting a single site, to represent the effort of the scientific endeavour.
Determining the size of the reserve:
- The SRV is given the mission task of establishing a perimeter of scientific instruments / sensors around the designated site. The sensors and equipment will gather data and a sample.
- The SRV is given the mission task of returning 24 hours later to gather the scientific data and the sample and return it to the mission giver.
Purity and Payout: The purity of the final sample / the quality of the final data set, determines the value of the credit payout. Rare event discoveries could include fossils and the presence of microbial life.*
Such a concept would allow water to be discovered on planets which do *not* have geysers. Geysers would be a rarity. Finding water through prospecting would be the norm.
* An additional rare event might be -- the scientific endeavour might accidentally trigger geyser creation / eruption.
Why 24 hours to obtain a sample?
It offers an alternative approach and solution to missions. It encourages time investment into a task. The site could be made to change / evolve between visits. The game mechanics could be used / established for big game hunting (setting traps).
Further reading: http://www.nasa.gov/press-release/nasa-confirms-evidence-that-liquid-water-flows-on-today-s-mars
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