Arrgh, fooled by a Thread Necromancer again...![]()
I Always am, that's why I think we should have a big red warning if the last post in a thread is say 6 months old!
Arrgh, fooled by a Thread Necromancer again...![]()
The same happened in that system. I wish I had taken a screenshot of the system map to show you SapyxNoobqueen, what you've experienced there is slightly different to what this thread is talking about.
Our FSDs have a safety feature that is supposed to prevent a ship from being insta-killed when arriving in a system where there's a second star sitting right at the Arrival point. If it detects a conflict, it will move your Arrival point somewhere safe, which can be on the "far side" of the secondary star. And, as you've noted, this "safe" place isn't necessarily completely safe and harmless, as it is often still well inside the corona of the secondary star, meaning you immediately start to overheat as soon as Arrival finishes.
When the game first launched, this safety feature wasn't active - meaning it was entirely possible for an explorer to find themselves embedded deep beneath the surface of a star. Which of course was instantly fatal, with no hope of survival or escape. So while the new safety over-rides are a welcome feature, they are far from perfect.
It should also be pointed out that exactly how dangerous such "contact binary" systems are, depends entirely on the exact time you Arrive, and the direction you Arrive from. That star system that nearly killed you? If you'd Arrived a few hours earlier or later, or if you'd Arrived at the same time but from a different star system, then the two stars would have been in different positions relative to the Arrival point and you probably wouldn't even have noticed the potential danger, but rather would have simply said "oh cool, look how close those two stars are to each other" as you flew past them.
This thread, on the other hand, is talking about an incorrectly designed system map, where the Arrival star of a multiple-star system (which is always the heaviest star in the system) isn't placed in the top position on the system map or given the "A" designation, as is normally the case.