After all this time, the argument rise between
"what should we do in our ship" and "We want ship interior"
In EDO, we finally fulfill the dream walking around with our legs, so next, how about ship interior?
Indeed, a ship interior without proper gameplay is redundant, let's take a look at other game shall we?
Ant's video
Try Alpha yourself:
hyperspacethegame.com
Not so rush, I hope we can visit and access core-interior module room, and repair it with better efficiency, even without AFMU (with manufactured material maybe?). It's impossible to make entire ship walkable, how about FDev start from essential one?
I hope additional player(s) can board my ship and play as Ship Engineer, make my ship perform better, not just a single PIPS in power distributor.
I hope player play as Limpet Operator on my ship can perform all those function even without certain Controller installed, or I can operate limpet myself if possible. Too lazy? Then install a limpet controller to do it's job.
For player too lazy to disembark and take the lift to station hall...
How about a standalone terminal in our cockpit to access EDO related station service? (But no NPC mission giver, and make NPC mission giver provide much better reward)
So we have a valid reason to walk around in our cockpit (other than using coffee maker, just saying)
"what should we do in our ship" and "We want ship interior"
In EDO, we finally fulfill the dream walking around with our legs, so next, how about ship interior?
Indeed, a ship interior without proper gameplay is redundant, let's take a look at other game shall we?
Ant's video
Try Alpha yourself:

Jump Ship - A co-op PvE where you are the crew of a spaceship
Not so rush, I hope we can visit and access core-interior module room, and repair it with better efficiency, even without AFMU (with manufactured material maybe?). It's impossible to make entire ship walkable, how about FDev start from essential one?
I hope additional player(s) can board my ship and play as Ship Engineer, make my ship perform better, not just a single PIPS in power distributor.
I hope player play as Limpet Operator on my ship can perform all those function even without certain Controller installed, or I can operate limpet myself if possible. Too lazy? Then install a limpet controller to do it's job.
For player too lazy to disembark and take the lift to station hall...
How about a standalone terminal in our cockpit to access EDO related station service? (But no NPC mission giver, and make NPC mission giver provide much better reward)
So we have a valid reason to walk around in our cockpit (other than using coffee maker, just saying)