Blackcompany
Banned
Jumps are boring. Theyre loading screens.
Jump range should be extended, and fuel permjump reduced. Then, we select a destination using up to 80% of our fuel.
The zHyperspace tunnel begins, and we navigate through it. Time soent depends on course accuracy and optimal speed, as well as distance, so that skilled flying can shave some time per jump.
Finally, deceleration/loading begins.
Make Hyperspace interactive game play as opposed to a loading screen. We would still spend seconds per jump, so the galaxy remains large and distance matters. This just makes jumping something we do, instead of something we watch.
Jump range should be extended, and fuel permjump reduced. Then, we select a destination using up to 80% of our fuel.
The zHyperspace tunnel begins, and we navigate through it. Time soent depends on course accuracy and optimal speed, as well as distance, so that skilled flying can shave some time per jump.
Finally, deceleration/loading begins.
Make Hyperspace interactive game play as opposed to a loading screen. We would still spend seconds per jump, so the galaxy remains large and distance matters. This just makes jumping something we do, instead of something we watch.