it was so odd use a lot of cpu then other game but being so so cpu bound in one big zoo i set all how the game look to low /off i was get 28 fps and got 35 so turn out it was pure cpu bound but way better then a few ohter game that max out at like 2 core the rest sit idleWhile I agree that the devs are doing a great job, I don't get the last three words.
it was so odd use a lot of cpu then other game but being so so cpu bound in one big zoo i set all how the game look to low /off i was get 28 fps and got 35 so turn out it was pure cpu bound but way better then a few ohter game that max out at like 2 core the rest sit idle
to me it was better but not great is when you turn how it look down fps go up to 60 or at lease cpu is 90% usageI understand that it's impressive the game makes good use of CPUs with many cores for better performance, compared to games that are throttled in performance due to only using a couple of cores and are therefore cuts performance because it only uses a fraction of the CPU. Having made good use of CPU cores, that results in the graphics card being fully utilised to the point that the part of the PC limiting the performance is now the graphics card - not something that a lot of people pay close attention to, but very much appreciated by people with high core counts!
I have the same situation playing planet zoo, my CPU shows all cores being used between 20-80% each, and an overall usage usually around 50%, and by using so much of the CPU it hits the limit on the graphics card which is generally running at full capacity.
He's saying the game is the only one that pushes his GPU card to its limits I believePerhaps put your native language through Google translate or something? I have absolutely no idea what you are trying to say so it is difficult to determine how to reply.
I think you just did.how to tell the dev they do a good job it use a lot a cores and is one on my only game to be now gpu limt