Yes, I know that right now Voxel Space games, and other voxel games for that matter, are "reality challenged" in that they have a much harder time presenting a true to life (looking) depiction.
Day by day though, voxel based games are moving far way from minecraft blockiness to more and more realistic environments. No Man's Sky 3.0 was just announced, for instance, and even though it's not a game which is trying to look as realistic as Elite Dangerous (or Star Citizen), the velocity with which voxel games like it evolve is progressing much much faster.
I hope Frontier is looking into ways they can progress Elite Dangerous faster because we all know that it's falling way behind very quickly!
At the present pace of these various games we may all wake up one day and find that voxel games look every bit as realistic as the current non-voxel games.
Day by day though, voxel based games are moving far way from minecraft blockiness to more and more realistic environments. No Man's Sky 3.0 was just announced, for instance, and even though it's not a game which is trying to look as realistic as Elite Dangerous (or Star Citizen), the velocity with which voxel games like it evolve is progressing much much faster.
I hope Frontier is looking into ways they can progress Elite Dangerous faster because we all know that it's falling way behind very quickly!
At the present pace of these various games we may all wake up one day and find that voxel games look every bit as realistic as the current non-voxel games.
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