I have brought the Beta, because I really wanted to play E
with my Oculus (and it's great), not having played any of the prequels and not reading too much about it beforehand except that it's a multiplayer-sandbox-action-space-sim. After playing it for a while, I see a lot things I like (bugs aside). Flying is actually great, combat fun, trading enteraining and the ships and space stations look nice and realistic.
What I don't really get is the point of the game: You can earn credits in lots of different ways. Trading, Bounty hunting, pirating, appearently soon to be implemented mining, missions and so on. But except buying different ships, you can't actually do anything with your credits. They are supposed to be a reward for your actions but once you have a nice ship, they aren't really rewarding.
Now granted, when I heard "sandbox", I first thought of Eve (which I never played, but I know how it works
), but other than the basic ways to earn credits, E
doesn't seem to have any have its ways to spend them. You can't actually build anything (which I would expect from a sanbox) nor have any real impact on the universe.
Fine, I don't mind, as long as there is any other goal/motivation/reward which would keep me playing and enjoying E
. But in my (short) time in E
I have a hard time finding any of those. Social interaction is very limited in game (if you don't come together with a friend/friends), there are no guilds or player factions. So Socializing is out. There isn't any way (I know of) to build anything like in Mincraft for example, leave a lasting impact (however small it would be) in the universe, so that's not the point either. I read a lot about exploring being the big thing, and I really like doing so but only if it is rewarding enough. And to be honest I don't have the feeling that visiting one of the 8 billion nameless, computer generated planets which textures differs some pixels from a few billion others makes me want to spend time finding more of them. Or at least its going to get old pretty fast if you aren't a die hard astronomy fan.
Which leaves combat - becoming the best pilot - and I admit that is probably an entertaining task with its ranking system as reward. But it feels like that if this was the core aspect of the game, you could just scrap much of the other stuff like trading, mining, pirating and concentrate on match making and stuff.
I don't quite understand why there seem to be no long term goals planed. I mean how amazing would it be if you can find inhabitable planets, land on them (I know that part in planed) and build your own house/city/spaceport/whatever on its surface which others can visit? With a few billion planets there is quite enough space for this too and obviously you could go on from there if you wanted too (more buildings, making cities/homes raidable, defence structures, etc - but lets not get carried away). Or you could do the same thing with player build space stations. Or something completely different - as long as its some real goal.
Right now (from what I have heard is planed), E
seems like a space shooter which is entertaining for a few weeks until you flew all ships, explored some planets and had some nice fights. Afterwards you causally log in every few months if you are in the mood for a space fight or just a little bit traveling. While it could be addicting like Eve with some additional features. The foundation is all build already (with its economy).
Am I the only one how thinks this way or am I missing something important?
What I don't really get is the point of the game: You can earn credits in lots of different ways. Trading, Bounty hunting, pirating, appearently soon to be implemented mining, missions and so on. But except buying different ships, you can't actually do anything with your credits. They are supposed to be a reward for your actions but once you have a nice ship, they aren't really rewarding.
Now granted, when I heard "sandbox", I first thought of Eve (which I never played, but I know how it works
Fine, I don't mind, as long as there is any other goal/motivation/reward which would keep me playing and enjoying E
Which leaves combat - becoming the best pilot - and I admit that is probably an entertaining task with its ranking system as reward. But it feels like that if this was the core aspect of the game, you could just scrap much of the other stuff like trading, mining, pirating and concentrate on match making and stuff.
I don't quite understand why there seem to be no long term goals planed. I mean how amazing would it be if you can find inhabitable planets, land on them (I know that part in planed) and build your own house/city/spaceport/whatever on its surface which others can visit? With a few billion planets there is quite enough space for this too and obviously you could go on from there if you wanted too (more buildings, making cities/homes raidable, defence structures, etc - but lets not get carried away). Or you could do the same thing with player build space stations. Or something completely different - as long as its some real goal.
Right now (from what I have heard is planed), E
Am I the only one how thinks this way or am I missing something important?