Dunno where to start really.
I'm a veteran of Elite, Frontier, First Encounters (and EVE-online). After the last 2 "Elite" games I should've learned my lesson about how Braben is more interested in simulating a galaxy first then bolting a game on top of it, but at least they weren't immediately boring.
The tutorials were far too few and basic. It doesn't explain the galaxy operation, politics, how to get involved etc. Like there's no background story, which I know there is. So you have to get into this by reading a load of text in the galaxy news stuff? It's far less interesting than what was done in First Encounters. Devolution.
I did a few boring starter missions and then I seemed to fall off the galaxy map. The system I was in wouldn't centre and every system I tried to select was out of range. E.g. I could select a mission for a system that was 6ly away in the mission brief but the galaxy map stopped plotting it and when I found the system manually it would say it was about 25ly away and out of range. So were neighbouring systems. Even going to nearby systems on the galaxy map were unplottable. The only way I could get about was selecting places from the local contacts in flight. Only solution I could find was to delete my commander and start again.
Yet no multiple saves? Great. So my only hope is this doesn't happen again?
Interplanetary travel is a real life waster and nothing happens while getting to places. Mission contacts are soulless and just text. Unrewarding and uninvolving.
The controls are a mishmash of overlays and sub-menus. It hasn't translated at all well from a keyboard.
Graphics do not, a great game make. (Braben should've learned this 20 years ago). As well as the maxim that a great game is easy to pick up but difficult to master.
It's just sooo dull and a major disappointment. Where's the "game"? Reviews I read that people were getting bored after a few months. I'm bored after a few hours. I guess I'll have to persevere seeing as I've wasted my cash - and software purchases seem to be exempt from distance selling regulations, which is very convenient for the industry - but there's plenty of better things to do with my life so motivation to persevere is pretty much non-existent atm.
I could go on longer moaning about it than I have playing it.
What have I got wrong?
I'm a veteran of Elite, Frontier, First Encounters (and EVE-online). After the last 2 "Elite" games I should've learned my lesson about how Braben is more interested in simulating a galaxy first then bolting a game on top of it, but at least they weren't immediately boring.
The tutorials were far too few and basic. It doesn't explain the galaxy operation, politics, how to get involved etc. Like there's no background story, which I know there is. So you have to get into this by reading a load of text in the galaxy news stuff? It's far less interesting than what was done in First Encounters. Devolution.
I did a few boring starter missions and then I seemed to fall off the galaxy map. The system I was in wouldn't centre and every system I tried to select was out of range. E.g. I could select a mission for a system that was 6ly away in the mission brief but the galaxy map stopped plotting it and when I found the system manually it would say it was about 25ly away and out of range. So were neighbouring systems. Even going to nearby systems on the galaxy map were unplottable. The only way I could get about was selecting places from the local contacts in flight. Only solution I could find was to delete my commander and start again.
Interplanetary travel is a real life waster and nothing happens while getting to places. Mission contacts are soulless and just text. Unrewarding and uninvolving.
The controls are a mishmash of overlays and sub-menus. It hasn't translated at all well from a keyboard.
Graphics do not, a great game make. (Braben should've learned this 20 years ago). As well as the maxim that a great game is easy to pick up but difficult to master.
It's just sooo dull and a major disappointment. Where's the "game"? Reviews I read that people were getting bored after a few months. I'm bored after a few hours. I guess I'll have to persevere seeing as I've wasted my cash - and software purchases seem to be exempt from distance selling regulations, which is very convenient for the industry - but there's plenty of better things to do with my life so motivation to persevere is pretty much non-existent atm.
I could go on longer moaning about it than I have playing it.
What have I got wrong?