just toss that thought into FD's bin marked "Space Magic"
That made me LOL. Pages of discussion thread theory crafting distilled into ten words.
In all seriousness the ongoing "big" problems with
ED, the ones that would require a redesign and many months of development time, are understandable. FD are a relatively small, resource-strapped team with a product that needs development and expansion as well as polishing if it's to continue. The fact that one trumps the other isn't really surprising. But those little things? The tiny inconsistencies whose ability to annoy players far outstrips their actual impact on the game? I simply don't understand how they survive for patch after patch without being addressed.
The flagged cargo thing is a perfect example. In the absence of a proper salvage mechanic (salvage missions are a step in the right direction) all cargo should either be legal salvage or illegal salvage, not a mixture depending on where it's found. Clearly one or other of the flags, either space cargo or planetary cargo, is wrong. So make them the same. It seems like the easiest fix in the world. And yet it survives for version after version...
And what's with the abandoned cargo on planet surfaces that's legally salvageable but protected by armed flying machines? What the hell is going on there? Aaagh!
Apologies for hijacking the thread but these things really do grate. At least I now have the mental image of the "Space Magic" bin into which to toss them.