I find the quallity argument against mods insulting as anything

The title says it all.

In an AMA hosted on the Xbox One subreddit, Bo, out community manager, stated this about whether or not fans will be allowed to mod the game.


Hiya, thanks for your questions! Jurassic World Evolution will not support modding as of now. We’re not against modding and we’ve seen incredible designs coming from communities in the past, but the level of the detail and visual quality that we’re holding ourselves up to would be very difficult to achieve individually. We’ve been very lucky to work with Universal Studios and get access to great assets to create a world that remains faithful to the look and feel of the films and ultimately we are focusing on delivering the best Jurassic World Evolution experience we can and making sure the vision for the universe as a whole is respected. This is even ignoring the size discrepancies that are merely there to falsely elevate the Tyrannosaurus, thus making the same mistakes Universal did with the Spinosaurus in JPIII.

I talk with no hyperbole when I say that this is possibly the most insulting, backhanded comment that I have seen come from Frontier Developments concerning the game. First off, the game itself is far from perfect with technical glitches, flat and boring AI, questionable dinosaur models, and many other aspects that feel horrifically rushed and half-hearted. So in terms of meeting standards of quality, Frontier doesn't exactly have the privilege of standing on this hill. Second, you don't know the half of "we’ve seen incredible designs coming from communities in the past." In terms of skins alone, what I've seen coming from reddit users like steamblust and 1Ballada9 have made skins that are much better than the ones currently in the game, which are currently incredibly bland and ugly. Who knows what they could do if they could implement these skins into the game. Even going away from skins, super talented model makers like Siaka Dibba, david222, Ben Jewer, Julien Romeo, Samy Aissaoui, the people of Jagged Fang Designs, Curtis Lanaghan, and wolfhooligans. All of these people could easily make their models available for a triple-A game.

So to make a long story short, don't undersell us for the sake of either selling more DLC or to not trigger Universal's ire.
 
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100% AGREE

Their skins are really bland and ugly for sure. The Raptors are a real mystery... even if you exclude JP and JPLW skins... why the heck are there no JW Skins??????
 
Yeah, that answer is total hogwash, if they said "Mod tools would take resources away from our updates and DLC team so its not something we are planing right now", it makes sense and dont give a HUGE middle finger to digital artists in the community. I still hope someone manages to datamine JWE and creates fanmade mod tools for this game, cause this game needs mods badly.
 
Are you seriously saying, the dinosaurs in the game doesn't look good? WOW.
I personally love the fact, that we didn't get those ugly raptor skins from the movie. I could've accepted the raptor skins from TLW, but the skins from the other movies are wack as hell.

To me all the dinosaurs look absolutely amazing. Maybe we could do with a way to choose the colors ourselves instead of the pre-rendered skin options, but it's not a dealbreaker. They look gorgeous.

And I totally understand, why they would be against modding. They made a product for people to enjoy, not customize into something different... I'm a music producer and it's hella annoying when people post my albums for free all over the internet, taking something I've worked hard to put out their, and suddenly changing the whole scenario. Either enjoy the game, or play something different... I'm not for mods anyway so I wouldn't use it.

I know modding could "potentially" make the game last longer in terms of replay value and all this, but who wants to play a game 5 years straight anyway...
 
I know modding could "potentially" make the game last longer in terms of replay value and all this, but who wants to play a game 5 years straight anyway...

Tell that to people who still play Skyrim. The game is pushing 7 years old now, and it's still one of the most played RPGs. Heck, the same applies for virtually every RPG that Bethesda has developed/published since 2005. People are still making mods to this day for Skyrim, New Vegas, Fallout 3 and Oblivion. Mods can definitely prolong a game's longevity for years to come. I mean, people are still releasing mods for JPOG, a game that was never really rich in terms of content in the first place.
 
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And I totally understand, why they would be against modding. They made a product for people to enjoy, not customize into something different... I'm a music producer and it's hella annoying when people post my albums for free all over the internet, taking something I've worked hard to put out their, and suddenly changing the whole scenario. Either enjoy the game, or play something different... I'm not for mods anyway so I wouldn't use it.

Mods are always optional. It´s an extra that you could ignore if you don´t want to use them. Those who want to add something extra to the game, why not? With mods, it´s possible. There is absolutely NO problem with mods and it´s always only a big PLUS (except the developers who would have to rly work harder for paid DLCs then to justify it). Most reasonable developers actually try to support it. And many pro developers are developers thanks to modding....
 
I agree with both of you. I'm just personally not big on playing games for more than a year or so. Modding or not. :D

I can just see it from Frontier's side as well. They released a game they worked very hard to bring to the people, and everybody wanna change it with mods. I know people will never be 100% satisfied with any entertainment being put out there though, but still... :)
I don't think mods are necessary to make this game more enjoyable. Just some tweaks by Frontier.
 

Bo Marit

Lead Community Manager
Frontier
Hello! Sorry to hear you found the comment insulting; that absolutely wasn't the intention. As mentioned in the same statement: "We’re not against modding and we’ve seen incredible designs coming from communities in the past" and we are in no way saying that the modding community isn't talented.

Insulting the modding community was not the intention of the answer in the AMA, we were simply trying to communicate how there are a number of factors that makes it not possible for us to add modding to JWE. As always, any official announcements and news about Jurassic World Evolution updates will come through our official sources, such as the forums, social media and livestreams. Sorry again for any confusion, I think it's important to remember the context in which things are said.

Thanks for understanding!
Bo
 
You clearly haven't played Planet Coaster

Planet Coaster dont got mods, it got Steam Workshop support. In that you can create stuff with the assets already ingame and then share what you created. Lets say i created a model of a RollerCaoster car from a local theme park, fully textured and animated. There is no way to get that mesh into the game, or to create custom path patterns in photoshop and import that into the game. For that we need mod support. So no, PlanetCoaster dont have mod support, it just got a realy rubust building tools.

Not draging PlanetCoaster down cause that game is pretty exelent and filled with content. But saying it got mod tools is just not true.
 
Hello! Sorry to hear you found the comment insulting; that absolutely wasn't the intention. As mentioned in the same statement: "We’re not against modding and we’ve seen incredible designs coming from communities in the past" and we are in no way saying that the modding community isn't talented.

Insulting the modding community was not the intention of the answer in the AMA, we were simply trying to communicate how there are a number of factors that makes it not possible for us to add modding to JWE. As always, any official announcements and news about Jurassic World Evolution updates will come through our official sources, such as the forums, social media and livestreams. Sorry again for any confusion, I think it's important to remember the context in which things are said.

Thanks for understanding!
Bo

I didn't mean anything personal by this. I also fully understand that making the game mod compatible may not be viable with the current build, the engine, and mandates from Universal. I just wish that the specific reasons were better communicated. Like you mention that "there are a number of factors that makes it not possible for us to add modding to JWE." Detail on these factors would be really nice.
 
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Eh, this particular comment from Frontier was no more backhanded than most of their explanations for various problems. It usually just amounts to PR-speak anyway.
 
The game uses the intellectual property of another company. A company that wants a tight control on their IP. So I this shouldn't be that shocking. There has been a crack down on mods lately in the last few years. Companies will no longer tolerate you taking their intellectual property and putting it into another game. Then you have Bethesda trying to get people to pay for mods. Rockstar also cracked down on mods. With all these companies providing DLC content they don't want you using free stuff they want you buying their content.

Of course given some of the way mods are used I could see why Universal would be against it. There would be people at there just waiting to get their hands on these Dinosaur models. Having to deal with that is a huge pain. Also Frontier probably wants to sell some DLC as well which I have no issue with.
 
I don't care because mod quality often does suck for more advanced games.

not to take away from the depth and greatness of these types of games, but with an overall "simple layout" and graphical interface such as RimWorld, are the greatest platforms for mods but that's my opinion
 
The comment that they did make wasn't thought through and came out as insulting. great thing about mods is you dont have to download the bad ones. I dont see any harm in skin mods. God knows the Velociraptors really need better skins.
 
IGN was right. this game is 4.8/10. should have cost $10. nowhere near enough content, updates, or replay-ability to justify $60. mods would have definitely helped that. there are some very good artists. GTAV has some great mods, some not so great too, but you don't have to use those ones.
 
I don't understand what the deal is with some people. This game uses the intellectual property of another company. Of course they won't allow mods. GTA 5 doesn't use the intellectual property of another company, except for songs ad you all can see how Rockstar will handle that. They will rip whole radio stations out of their games to avoid the hassle and cost of relicensing the music.

It's a different world now. A world where people will take monster models from Monster Hunter and put them in ARK. Capcom stopped that. Copyright and intellectual property rights are taken very serious now.
 
IGN was right. this game is 4.8/10. should have cost $10. nowhere near enough content, updates, or replay-ability to justify $60. mods would have definitely helped that. there are some very good artists. GTAV has some great mods, some not so great too, but you don't have to use those ones.

No, just no. IGN is garbage and that review was garbage. This game is worth the $60 I paid for it. Frontier isn't responsible for your lack of creativity or imagination.
 
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