Advanced no-overshoot tactic. Requires fine rudder, pitch, yaw and throttle control.
Hokay, so,
- Approach at full throttle.
- At 0:07, maneuver so your destination is just above your COMM window. Yes your comm window.
- Full throttle till 0:04. At 0.04, immediately set throttle to ZERO.
- Yaw hard away from the destination while pitching up and rolling hard toward the destination. This will produce a corkscrew-helix maneuver. Keep the objective just above your comm window.
- Corkscrew in till about 0.15ls away. Keep your time on target between 0:04 and 0:05. Feather the throttle between max and zero till you hit the sweet spot. Takes some practice.
- At about 0.15ls away, turn hard toward the planet, so that you split the distance between the planet and the station. The planet's gravity will start to slow you down significantly.
- Watch your compass, when the destination is just at the top of the compass (meaning you are at a 90° angle down to the station -- if you look straight up it will be right above you) pull up hard to face the destination.
- Set throttle to 75% till your distance is under 1MM.
- At this point you can coast in at 75 if you want.
- If you're in a HURRY, once your speed drops below 850 - 900km/s, push the throttle to full. Yes full.
- You should catch the "Destination Locked, Safe to Drop" message at between 0:02 and 0:01 seconds out.
- Have quick reflexes and drop. You should drop generally facing the mailslot.
OK that was a mouthful, but once you get the hang of it it's easy. It's significantly faster than coasting in at 0:07-75% throttle, and guarantees you to drop facing the mailslot.
It's fun too.
I'm sure this has been noted before, but I think you forgot the letters "IN" in front of your forum name. Although that sounds like a hell of a good time, I don't think my mostly plastic X52 would appreciate that kind of beating too often. Especially when you consider just how often you find yourself dropping out of SC at any number of different destinations. The "slow" .07/75% approach is tried and true for all player skills and types. Especially ones who just need to learn how not to overshoot.