NO, IT DOESN'T.
Source: https://youtu.be/xTsJKaKyNc0
I'm going to go out on a limb here and claim that this is a bug (Issue Tracker Report can be found here). According to the stats listed on the weapon (which is a thing now - horray!) the Effective Range increases from 35m to 53m, which is an increase of 1.51x. An AR-50 has a stock Effective Range of 50m, and so I predicted that the Oppressor's projectile velocity should match that of the AR-50's. But that apparently is not the case here as you can see in the above video. I brought out both an unmodified and a G5'd Oppressor with the Extended Range mod using my Dominator suit, moved 100m away from my Eagle (offset by 9m since that's the closest spot where the plasma balls were impacting the shield relative to the distance marker on the ship), and fired a single shot from each.
I really hope this is a bug, otherwise this mod is absolutely not worth the time or materials to obtain.
Edit: Or sacrificing your G5 Oppressor for. Oof.
I'm going to go out on a limb here and claim that this is a bug (Issue Tracker Report can be found here). According to the stats listed on the weapon (which is a thing now - horray!) the Effective Range increases from 35m to 53m, which is an increase of 1.51x. An AR-50 has a stock Effective Range of 50m, and so I predicted that the Oppressor's projectile velocity should match that of the AR-50's. But that apparently is not the case here as you can see in the above video. I brought out both an unmodified and a G5'd Oppressor with the Extended Range mod using my Dominator suit, moved 100m away from my Eagle (offset by 9m since that's the closest spot where the plasma balls were impacting the shield relative to the distance marker on the ship), and fired a single shot from each.
I really hope this is a bug, otherwise this mod is absolutely not worth the time or materials to obtain.
Edit: Or sacrificing your G5 Oppressor for. Oof.
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