I Have A Dream

Nothing wrong with war between empire and federation and if this does bring more pvp then great.. My idea was more simple and local idea between perhaps factions that are close to each other as apposed to galactic war. The idea that you have been helping a faction for whatever length of time and now that you are friendly with them they are now asking you to help defend them in their time of need..

As I said from the start your idea was and is a great idea.

Personally I wouldn't want the other game style of game play, also too much PVP my cause some other players to scream hell on the forum once again. I think the moderator made a good point about war areas. I would like to see war zones spanning huge areas without warning.

Great idea, but lets get the game going first before big changes are made
 
Picture the scene you have been playing for a few hours trading, smuggling, bounty hunting what ever when all of a sudden you get an incoming message from a faction you are friendly with at system XYZ that is approx 100 light years from your current location and they are under attack. The message dose not go into detail its a SOS and a call to arms, now you can either say "oh well that sucks good luck" then get on with your day, or you can stop what you are doing open your map and plot the quickest route you can to jump there.

Once you jump into the system you get a further update that a particular unfriendly faction has gathered up a task force and are planning on taking over your faction that you are friendly with. You are giving the location of the task force and as you are one of the first on scene your job is to slow them down for as long as possible until reinforcements come. What happens after that will all depend on how many players and NPC are friendly with said faction and how many ships they can gather in such short notice...



Now here is the other side of the story again you have been playing for a few hours doing the usual trading runs bounty hunting etc when you get a message from a certain faction you are friendly with they are planning to meet up at system x at a certain time in order to build up a task force to use force to expand their influence on a system called XYZ.. Now you as a player can simply say "well good luck" or you can meet up with the task force in order to jump into system XYZ and blitz what ever opposition you come accross....


What do you think could this sort of game play work?

This is already in game. The slavery war is pretty much one of the variations of your proposed scanario. Except instead of you receiving a message while trading you are given that message by devs so you can say "good luck with that" and continue trading or you can jump into your dog fighter and fly to a system where conflict takes place, take a side and day after day pew pew ships on the other side until the % is higher on your faction end then devs start another leg of event.

I do, however, understand what your point is. And I did mention before that ED drastically needs a mechanic for MINI EVENTS. Also commanders want to feel that someone out there in game world actually CARES that they are there. The way things currently our there is only 1 side interaction - player interacts with message board and it interacts back with them. There is no features in game currently that interact with player FIRST. Which makes the game feel very 'artifical', lacking immersiveness and realism...
 
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