What I am trying to say by the title of this thread, is that the game may actually be harmed in the long run by the fact that I and many other Elite Dangerous addicts love what Frontier does. We love the attention to detail and artistry that Frontier applies to the game. I hope that I and others have not become enablers of the games eventual slow demise.
You might be thinking that's silly, this guys is too self important and deluded, but let me say that I don't really believe what I just said is reality. At least not now.
I think, and hope, that Frontier is being crazy like a fox AGAIN by making us think that they are doing boring things like endlessly tweaking the background simulator to perfect player controlled factions and thus reaching new unparalleled heights of GrindCraft. MEANWHILE, behind the scenes, they're developing new exciting ways to produce a shorter term sense of accomplishment when playing the game ... and the Thargoid apocalypse. I HOPE
Yes I'm an addict and, therefore, I'll be very glad for, and am counting the days to, real Class 4 weapons ... but non-addicts don't do that.
Yes I can't wait for even ancient remains of Thargoids let along living ones ... but non-addicts won't be.
Yes, I will surely geek out on Frontier Style awesome atmospheric landings when it arrives ... but others will say been there, done that and won't geek out on the amazing 1 to 1 realism.
I'm definately NOT saying that Frontier shouldn't focus on the things they've done so well which have produced a great game.
I'm saying that there are things that new comers will possibly get enthused about. What those things are is the more engaging, more short term, less grindy game play features. I know that's much more easily said than done. Some might think that this lofty thought sounds a little too mythical given the past carnage in the space game universe. I believe Frontier can do it though or I wouldn't waste the time writing this thread.
PS: Before someone replies that I missed CQC, I didn't. I'm not talking short term in the arcade sense. I really like CQC too, but again my opinion mean nothing.
You might be thinking that's silly, this guys is too self important and deluded, but let me say that I don't really believe what I just said is reality. At least not now.
I think, and hope, that Frontier is being crazy like a fox AGAIN by making us think that they are doing boring things like endlessly tweaking the background simulator to perfect player controlled factions and thus reaching new unparalleled heights of GrindCraft. MEANWHILE, behind the scenes, they're developing new exciting ways to produce a shorter term sense of accomplishment when playing the game ... and the Thargoid apocalypse. I HOPE
Yes I'm an addict and, therefore, I'll be very glad for, and am counting the days to, real Class 4 weapons ... but non-addicts don't do that.
Yes I can't wait for even ancient remains of Thargoids let along living ones ... but non-addicts won't be.
Yes, I will surely geek out on Frontier Style awesome atmospheric landings when it arrives ... but others will say been there, done that and won't geek out on the amazing 1 to 1 realism.
I'm definately NOT saying that Frontier shouldn't focus on the things they've done so well which have produced a great game.
I'm saying that there are things that new comers will possibly get enthused about. What those things are is the more engaging, more short term, less grindy game play features. I know that's much more easily said than done. Some might think that this lofty thought sounds a little too mythical given the past carnage in the space game universe. I believe Frontier can do it though or I wouldn't waste the time writing this thread.
PS: Before someone replies that I missed CQC, I didn't. I'm not talking short term in the arcade sense. I really like CQC too, but again my opinion mean nothing.
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