(and yes, I acknowledge this should easily turn into another "Git Gud" thread. Please try not to)
I admire and long for the original DB's vision of what Elite should have looked like and what it could have been. I still enjoy it immensely, don't take me wrong, but I see so many things skewed by the (arguably) necessary endeavour to "make it work as a game", and also very unwelcome (yet even more necessary from financial point of view) attempts to bring the game closer to masses.
Now in light of all the thrashing and gnashing of teeth caused only by improved AI and engineered weapons, I have a serious question. For Frontier, for you, guys, who knows.
Once Thargoids appear, invade, sneak in, flop around,... They will be thrashing us left right and center. As it should be. They need to have that "Oh, crap, I need to get out of here" vibe for them to work.
And I am completely fine with that. Looking forward to it.
The question is - Will they be nerfed after first week, because few vocal pacifists/traders/thatlot will be crying that they refuse to learn to fly and fight and hence they are locked out from "blazing their own trail" the way they want?
Scary, huh?
I think people, no matter they skill, experience or goals within the game should really come to peace with what Elite Dangerous is. Combat is not just one cog in a big machine full of other, equally valid cogs. Combat is the engine of the whole machine that binds it together and make it move.
o7
I admire and long for the original DB's vision of what Elite should have looked like and what it could have been. I still enjoy it immensely, don't take me wrong, but I see so many things skewed by the (arguably) necessary endeavour to "make it work as a game", and also very unwelcome (yet even more necessary from financial point of view) attempts to bring the game closer to masses.
Now in light of all the thrashing and gnashing of teeth caused only by improved AI and engineered weapons, I have a serious question. For Frontier, for you, guys, who knows.
Once Thargoids appear, invade, sneak in, flop around,... They will be thrashing us left right and center. As it should be. They need to have that "Oh, crap, I need to get out of here" vibe for them to work.
And I am completely fine with that. Looking forward to it.
The question is - Will they be nerfed after first week, because few vocal pacifists/traders/thatlot will be crying that they refuse to learn to fly and fight and hence they are locked out from "blazing their own trail" the way they want?
Scary, huh?
I think people, no matter they skill, experience or goals within the game should really come to peace with what Elite Dangerous is. Combat is not just one cog in a big machine full of other, equally valid cogs. Combat is the engine of the whole machine that binds it together and make it move.
o7