Right. So here I am, landing at a POI. There are a few locked chests, and three locked buildings. I plunder the first after cutting the lock, return to the SRV and dump my loot. I plunder the second after cutting the lock, return to the SRV and dump my loot. I plunder the third after cutting the lock, return to the SRV and dump my loot. Now I e-breach the two chests, return to the SRV to dump the stuff.Stay in the POI a little bit longer.
If no NPC are there already, they will pop eventually.
And now you tell me I am supposed to just hang around even longer, hoping that maybe eventually the game decides I can use a challenge? How is this anything other than absurd? This is really the only game where people bend over backwards trying to justify why the game fails to reliably provide even the most basic elements of what constitutes a proper gaming experience.