I keep losing interdictions

Is that commanders or NPCs, because I don't have trouble with NPCs?

I'm talking about CMDRs.

Also, it keeps getting brought up... I will confirm that throttle has nothing to do with interdicting. Every time, the instant the interdiction starts, I release the trigger, switch fire group to weapons, and set the throttle to zero. Then go about completing the interdiction.

It disgusts me, but the KB/M users are right. Their stupid, boring inputs give them an advantage over joysticks. I'm still going to use mine because it's fun, and I manage to stay competitive despite it.

I agree with the previous yaw comment. Also, try to predict changes in direction and be in front of it. Every few seconds the direction will switch. If I'm in a slow ship and chasing the vector, sometimes I'll know I won't get to it before it changes, so I'll just wait for it to come back to me. It took some practice, a good network connection always helps, and now I almost always win interdictions versus players, whether I'm in a tiny ship or a T10.
 
Does the throttle actually play any part in the interdiction process? Or is it just confirmation bias? I really can't tell :eek:

(I mean, other than 0 to submit, before anyone points it out)

Beside submitting to it? Hard to tell, I wonder myself I'd say "no" at this point.

Regards
 
I'm using twin sticks that I'm still getting used to, and it's not easy to keep the throttle in any position because it's centralised on a spring. Is that the problem or is it just that it's nearly impossible to interdict commanders these days? I always win against NPCs.

Anybody got any suggestions for how I can improve my chances? Is there any engineering that can help?

What sticks are you using? I use dual T.16000, with throttle mapped to the left stick slider and left/right thrust, forward/backwards thrust and vertical thrust mapped to the left joystick x, y and twist axis. Set your throttle in the blue sweet spot and leave it there, then use the left stick to adjust thrust higher or lower around the throttle set point as needed.
 
Does the throttle actually play any part in the interdiction process? Or is it just confirmation bias? I really can't tell :eek:
FD will tell you it doesn't, but lots of folks' anecdotal experiences suggest otherwise. I've not lost an NPC interdiction (or been successfully interdicted by one) since the last balance pass which seemed to nerf them to oblivion, but those bars certainly seem to rise more quickly if I have the throttle in the blue zone. If it's just confirmation bias at play then it's very convincing, and repeatedly so.

Given that an interdiction is effectively a supercruise turning battle and that all ships exhibit some degree of improved supercruise manoeuvrability when in the blue zone, I struggle to understand how it can't be a factor, yet FD continually insist that it isn't. My gut feeling is that while they haven't explicitly programmed throttle response into the interdiction game, they've forgotten about the subtle turning improvements when in the blue zone.

For PVP there are many more factors at play, not least of which are controller choice and configuration, and player skill and experience. If the throttle has an impact on PVP interdictions it may well be masked by those other factors.
 
Try to predict where the target indicator is going to move next, it's behaviour is fairly simple. It'll sweep in a random direction, then slow down and sweep in another. Once you begin to see it change heading, you can quickly course correct to stay slightly ahead of its motion. Then when it begins to slow down again, you can usually assume its going back in the opposite direction. I don't usually lose interdictions or escapes, but sometimes if I am going slow or caught in a gravity well I will lose even if I remain on target.
 
What sticks are you using? I use dual T.16000, with throttle mapped to the left stick slider and left/right thrust, forward/backwards thrust and vertical thrust mapped to the left joystick x, y and twist axis. Set your throttle in the blue sweet spot and leave it there, then use the left stick to adjust thrust higher or lower around the throttle set point as needed.
I'm using Virpil, so no twist. I have yaw on the left X-axis. Tonight everybody submitted, so not so bad. I guess I'll just have to git gud. What I really need is an axis-response modifier to make it more logarithmic.
 
I changed ships to an Imperial Eagle. this ship must have been designed for interdicting. I have more or less 100% success now, and the guys I'm interdicting are amongst the best PvP pilots. This ship is absolutely steady as a rock during the interdiction - no jumping about like the SW.
 
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