i love the game, but here is some feedback

its a little disheartening to travel to 380 light years to a system that I am friendly with and take a bunch of missions that require I not be scanned, and then get scanned literally as soon as my ship is released. I didn't even have a chance to lift off of the pad. It happened twice tonight, and the second time happened right after I crashed onto a planet and destroyed my ship and had to take a loan to get it back, so that second one really stung.

anyways, great game, hopefully this is something that can be dealt with in the future, after more important game features
 
its a little disheartening to travel to 380 light years to a system that I am friendly with and take a bunch of missions that require I not be scanned, and then get scanned literally as soon as my ship is released. I didn't even have a chance to lift off of the pad. It happened twice tonight, and the second time happened right after I crashed onto a planet and destroyed my ship and had to take a loan to get it back, so that second one really stung.

anyways, great game, hopefully this is something that can be dealt with in the future, after more important game features


As I have said elsewhere, I do hold out hope that crafting will allow us to create cargo racks that are more resistant to casual scans-i.e. you need scanning equipment of a sufficiently high class to even scan, & even then your scan range will be shorter & you'll need to scan the ship for longer.

I do also agree that, if you are friendly or allied with the dominant faction in a system, then you should be far less likely to get scanned when entering or exiting any stations, outposts or settlements they control.
 
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