I might be done.

If OP worked in this industry, they should be aware that companies use a priority ranking when fixing bugs. If VR is not fixed yet, it probably means that this audience is too small to monopolize their resources.

Yes exactly. I called out VR as a fad back when it kicked off, and while it is interesting for many people that invested in it, in difficult times it should not be a priority over the general well being of the main game imho. Sorry if that upsets some people, just being 'practical'.
 
And before anyone says I don't know what I'm doing, I have a computer sciences degree and I've been an engineer for Microsoft...
I was going to let this thread pass me by until I spotted that. :) If that is the case, why on earth did you spend so much time investigating an issue that is clearly with the software itself?

EDO is awful in VR. It's nothing to do with your set-up.
 
I seem to be having another da ja vu episode
dog-chasing-tail.gif
 
Yes exactly. I called out VR as a fad back when it kicked off, and while it is interesting for many people that invested in it, in difficult times it should not be a priority over the general well being of the main game imho. Sorry if that upsets some people, just being 'practical'.
Just coming up to 6 years after the Rift released, and the latest Steam hardware survey shows VR users are up to 2.14% with the Quest 2 taking the lead (around 1.5 million installs of the Oculus app this Christmas hints at record sales) - do you still consider it a fad? 😂

I completely agree that flatscreen should take priority over VR - though the problem the OP described sounded like reported issues (and the “flash” is very unpleasant when it happens) acknowledged by the Devs, who have said that their current commitment to VR is to fix bugs rather than expand the on-foot experience.

Whenever I read an “I’m alright Jack” post, I always hope that something that does affect your game never gets dismissed so lightly by other forumites 👍
 
That was not my intention, it was just that even on roll-out, where a huge investment was made to market VR, it never seemed to gain huge traction (2% is decent, but not enough to focus the majority of game dev cost around) and it felt like an excuse to make money more than being a general 'good idea' in general. That was just my reading of the situation (and shares a certain similarity with the push for 3D screens around the same time iirc), and as with such things in life ymmv. I certainly did not see that VR was the future of gaming (yet, maybe later it will be) or that it was what i had been missing in my gaming experience (and i've tried a few different set's now, and still not convinced). Again this was just my gut reading of the situation when the VR thing kicked off (and i remember when it was tried in the late 80's as well!).

I did not mean to be 'alright jack about the issue, i just don't consider VR should probably be a priority for ED right now, especially considering the state of the EDO situation. VR is a 'luxury' concern, get the base game working well as a priority imho.
 
That was not my intention, it was just that even on roll-out, where a huge investment was made to market VR, it never seemed to gain huge traction (2% is decent, but not enough to focus the majority of game dev cost around) and it felt like an excuse to make money more than being a general 'good idea' in general. That was just my reading of the situation (and shares a certain similarity with the push for 3D screens around the same time iirc), and as with such things in life ymmv. I certainly did not see that VR was the future of gaming (yet, maybe later it will be) or that it was what i had been missing in my gaming experience (and i've tried a few different set's now, and still not convinced). Again this was just my gut reading of the situation when the VR thing kicked off (and i remember when it was tried in the late 80's as well!).

I did not mean to be 'alright jack about the issue, i just don't consider VR should probably be a priority for ED right now, especially considering the state of the EDO situation. VR is a 'luxury' concern, get the base game working well as a priority imho.
I agree the flatscreen game should be priority, as I said in my last post - Devs focused on performance has a trickle-down effect for VR, after all. But the Devs have said they’ll fix VR issues, of which one of them the OP seems to be afflicted by (and is an “Acknowledged” bug), so I don’t think it’s fair to just wave away the problem because “luxury VR” 🙂

I doubt VR will ever be the “future of gaming” even if it gets smaller/better (and I say this with having my best ever gaming experiences being in VR after over 40 years of playing games) - but I believe it’ll continue to carve a niche; it’s definitely here to stay in simulation land for one thing 😁
 
Howdy, 20+ years in tech support here for various industries. You know how many "engineers" ive talked to over the years that couldn't grasp basic actions or troubleshooting? Things like "Plug it in? Plug what in?" Talking about their TV or PC....this is why I went gray in my 20s!

edit:

Not saying that is the case with you OP :)
 
Your last statement seems extremely suspicious to me when at the same time you seem to believe that reinstalling the operating system would do anything. All your above-mentioned measures look rather amateurish in my eyes. In the past, in the days of Windows 98, I might have believed you, but that is so yesterday... go and tell that to your grandma, good luck.
I could be wrong but I think that's the point. I think all those steps are part of the runaround that Frontier support have been giving the OP. Come on, we've all been there. We're technical, we know the damn machine is plugged in and the screen is on but you have to humour the tech support's initial foray of "can you go to the wall and switch your computer off and on again", "now can you switch your monitor off and on again", "now can you make sure you've updated all your drivers", etc, etc before they finally get to the good stuff that fixes the problem and/or admit there's a fault.
 
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