SOLVED.
I was getting excited about colonizing a system, custom naming everything and customizing each station, port, and such.
I was going to build the first small outpost in a rush of course to meet the deadline, and then maybe work over years to keep adding to the system.
But my dream may have just been dashed against the rocks.
In a guide someone warns about system sniping (the first I have seen of it) and if I am not totally misunderstanding it you claim a system, deploy the beacon and a huge building carrier comes in.
You haul everything, you deliver load after load and finally as you are about to deliver the very last load, someone, anyone, swoops in and makes that final delivery, gets the cut screen and goes to the brand-new station and now owns the station/system?
Please help me understand this and how it works.
Here is what conerns me:
"The issue is further compounded by the facts that:
Now consider this:
CMDR B is practically guaranteed to succeed in the competitive claim."
So, as I understand this your basic claim and putting the beacon out has nothing to do with it, it only starts the process but any tom, , or harry can swoop in and be the first one in the new station and it now belongs to them?
I was getting excited about colonizing a system, custom naming everything and customizing each station, port, and such.
I was going to build the first small outpost in a rush of course to meet the deadline, and then maybe work over years to keep adding to the system.
But my dream may have just been dashed against the rocks.
In a guide someone warns about system sniping (the first I have seen of it) and if I am not totally misunderstanding it you claim a system, deploy the beacon and a huge building carrier comes in.
You haul everything, you deliver load after load and finally as you are about to deliver the very last load, someone, anyone, swoops in and makes that final delivery, gets the cut screen and goes to the brand-new station and now owns the station/system?
Please help me understand this and how it works.
Here is what conerns me:
"The issue is further compounded by the facts that:
- The CMDR delivering the final shipment has to go through the whole Brewer Corp video animation, undock, and fly to the new station (and in some cases even switch ships - a Type 9 won’t be able to dock at an outpost for instance)
- Any CMDR going for a “Snipe” can just loiter already undocked in a “racing” ship (a Viper Mk3, Imperial Eagle, etc.)
Now consider this:
- “CMDR A” (you) built the whole outposts bridge, and is delivering the final load of steel in a Type 8; will have to watch the whole Brewer video, then undock, figure out where the outpost is, slowboat there, and go for the claim.
- “CMDR B” (sniper) didn’t deliver a single ton of cargo across any of your bridge’s 20 outposts, is circling the construction site in a 932m/s Viper Mk3, and makes a beeline to the new station the moment it appears.
CMDR B is practically guaranteed to succeed in the competitive claim."
So, as I understand this your basic claim and putting the beacon out has nothing to do with it, it only starts the process but any tom, , or harry can swoop in and be the first one in the new station and it now belongs to them?
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