I miss Edward Lewis.

I miss the Devs live streams in Open play hosted by Edward Lewis with Xbox vrs PS4, CQC, Buckyball racing, FA off docking challenge, racing around stations etc. They were live player events in Open mode thus many showed up to view, participate and a few gankers who couldn't help taking out Ed's Sidewinder.

Here's one video where they had mic problems to start. Typical and I love the 'goofs' making them actually human like us trying to figure out this game.

From my perspective with live players in every ship available in ED showing up we had problems just parking the ships without bumping into each other around an orbiting station. Still I never had an "Orange Sidewinder' server connectivity issues and my Internet MBPS was a lot slower years ago. I wonder what changed.

Anyway thanks Ed for all those wonderful Open play moments thousands of ED players like me enjoyed. Many are on YouTube.

Regards
Source: https://www.youtube.com/watch?v=-jnsgMhquVM&list=UL1rYPzPAvR04&index=120
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ED Community managers are a bit like Dr Whos, the earliest one you remember often ends up being your favourite.:LOL:

Ed Lewis was the first CM I really watched on streams, he was very good and I also miss him. When Will took over, for me he never really settled in as comfortably as Ed. Nothing personal against Will, he seems a lovely chap, I just didn't find the streams as engaging and eventually stopped watching them. Started watching again when Paige & Sally began doing the streams, again both nice people but I still didn't find them as watchable as Ed, and I didn't watch that many streams in their era either.

I am watching streams regularly now though. The combo of Stephen & Bruce worked quite well for me when that started and I think the arrival of Arthur has pulled everything together really nicely. The impromptu stream Arf & Stephen did after the accidental early release of the second Dev Diary was one of the most entertaining streams in ages IMHO. The official one on the Thursday was pretty darn good too. It maybe time for me to finally lay my Ed-worship to rest and embrace the new.
 
I don't. Some of the worst decisions came during his stewardship.

Like the game being made in the first place? Yes that does seem to upset people on this forum.

As I recall Mr Brookes had to spend many late nights entering the astronomical data and combining it manually from various sources too.

I doubt you will see too many video games using a Milky Way model as a background because it's a huge irritation to pull together and isn't of much interest to gamers, hope I'm wrong but they aren't popping up left right and center.

This isn't a political party, he was one of the passionate members of the original team that wanted to write background fiction and really put a whole lot of effort to getting Elite back. It's easy to hang various things on individuals but forget that they made stuff happen too.
 
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I kind of miss Ed, but I think Arf and Blurry were very good on the last live stream for Odyssey and I've warmed to them a lot.

And I agree with ZeeWolf that Michael Brookes not only did a lot on the star maps to give them meaningful names and stats based on real data obtained scientifically, but also (and rather more tongue in cheek) seemed to be the initiator of the well known trademarked "Soon" during those times he was Executive Producer...!
 
We've had several community managers over the years, some remembered, some not, some were loved by the community, some not so much.
Ashley never really fit in and quickly left.
(EDIT: I forgot about Callum Rowley .... which says a lot)
Brett fit in and is missed (you thought he was just a forum admin, and he was, but he was one of our first community managers too).
Ed we all know about
Will .... we love you Will.
Paige we miss you
Bo, we miss you too.

Then we get to the current CMs. You have a great guy to look to with Arthur. He is really fitting in with the community. His honesty is exactly what we need at this time.
 
Haha. We created the Ed's 38 player group (and PMF through the CEI), and now squadron, because of Mr Lewis. All are welcome to join if you miss Ed. We have a biscuit factory at Dunker's Rest in the Dubbuennel system (in the Colonia region). Our current mission is to distribute biscuits to as many systems in Colonia as possible.
 

Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
I miss Ed as well... I'm m sure i put him down somewhere, I'll check behind the cushions....

I'm in a situation where obviously i get to know the cm team on a one to one basis so to speak in the background beavering away out of sight and ive always got on well with all of them. Thanks go pesky Covid I've e not had the pleasure to have been blamed face to face with the newer members of the team but im sure they are saving it up till my next visit to FD towers on my usual stealing anything not nailed down trip.

I'm still in regular contact with a lot of them, i still torture Brett most days you'll be pleased to know

My last trip.....

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As I recall Mr Brookes had to spend many late nights entering the astronomical data and combining it manually from various sources too.

I doubt you will see too many video games using a Milky Way model as a background because it's a huge irritation to pull together and isn't of much interest to gamers, hope I'm wrong but they aren't popping up left right and center.
Credit where credit is due: the heart of Elite's galaxy is the Stellar Forge. The procedural generation. Importing an amount of real-life stars from catalogues is a nice cherry on top, but that's all. It's certainly not the galaxy, credit for that doesn't belong to Mr. Brookes. Creating the Forge and making it run well was far more important.


Anyway, back on topic: I rather miss Edward Lewis too. The current team seems to be doing quite well though, but who knows how long they'll stay. I quite appreciated one CMDR ECLewis in CQC.
 
Credit where credit is due: the heart of Elite's galaxy is the Stellar Forge. The procedural generation. Importing an amount of real-life stars from catalogues is a nice cherry on top, but that's all. It's certainly not the galaxy, credit for that doesn't belong to Mr. Brookes. Creating the Forge and making it run well was far more important.


Anyway, back on topic: I rather miss Edward Lewis too. The current team seems to be doing quite well though, but who knows how long they'll stay. I quite appreciated one CMDR ECLewis in CQC.

I wasn't crediting him with having programmed the entire game! He was a producer, but I recall him mentioning he helped integrate the data from various star category sources which had to be done manually as many of them contradicted plus the fact you had to integrate the existing 'Elite' systems into that. I'm not sure what you think "Stellar Forge" is or where it fits into that piece of work that had to be done, but they didn't create a tool that you could just point at various catalogs and the old games code and it spat out the model. I'm not even saying he did that by himself, it was likely to have been a largely thankless task that many people at Frontier were involved with.

Seemed like a decent enough bloke to me

As far as I could see, he was as passionate about the game as anyone else and certainly put a fair amount of effort into fleshing out the lore.
 
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